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Author Topic: Star Wars First Assault  (Read 1362 times)
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Star Wars First Assault
« on: April 13, 2017, 01:11 »

So this game Star Wars First Assault is a cancelled Lucasarts game running on the Unreal Engine 3 from 2012/2013 and Umodel doesn't seem to want to open or extract anything from the files other than CharacterTorsoAssets_SF i will provide the files here but as this is the only build of the game it's a xbox 360 build so i can't provide any EXE unless you want the xex.

EDIT: Here is a little more info on the game when i decompress the xxx files and use umodel i have to disable some options to get it to even extract anything but then it still doesn't everything everything and this is the error.

appMalloc:size=1429406512 (total=3 Mbytes) <- FArray::Empty:1163079731 x 16 <- TArray::Serialize:0/0 <- FStaticLODModel3<< <- TArray::Serialize:0/160 <- USkeletalMesh3::Serialize <- LoadObject:SkeletalMesh3'TriggerGame.amo_crates', pos=163BD83, ver=852/8, game=ue3 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=580
« Last Edit: April 13, 2017, 02:45 by JakeGreen » Logged
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Re: Star Wars First Assault
« Reply #1 on: April 13, 2017, 09:34 »

Sorry, I'm not working with abandoned games.
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Re: Star Wars First Assault
« Reply #2 on: December 18, 2020, 18:06 »

The game is partially supported with the help of umodel (extracting and some textures) and third party tools (meshes and most of textures in raw form). You can find more about it in this topic.
« Last Edit: December 19, 2020, 17:30 by spiritovod » Logged
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