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Re: Fortnite
« Reply #1440 on: October 17, 2019, 00:06 » |
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Guys, I'm getting countless messages about "can't open Fortnite" - in random threads here, on facebook, etc. If spam will continue, I'll stop supporting this game at all. If you'll continue, updates for newer UE4 will appear only when the new engine version will be released, not sooner. Please STOP!
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Welcome to Gildor Forums
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Re: Fortnite
« Reply #1441 on: October 17, 2019, 05:19 » |
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There is a unofficial fix here for people that 'need' it.Texture fix Fortnite uModel
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« Last Edit: October 22, 2019, 13:58 by Gildor »
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Blender + Linux User Here.
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@BattleDashBR
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Re: Fortnite
« Reply #1442 on: October 22, 2019, 07:11 » |
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Does anyone know how to get the mesh of the terrain? Blenux DMed me a screenshot of it in blender about a year ago but I really need it right now and I've never heard of anyone saying how.
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Re: Fortnite
« Reply #1443 on: October 22, 2019, 07:15 » |
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Fortnite Chapter 2 Map in Blender..... Fortnite Height-maps
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Blender + Linux User Here.
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Re: Fortnite
« Reply #1444 on: October 22, 2019, 15:41 » |
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Updated UE Viewer for final UE4.23, this should fix crash with Fortnite textures (I didn't test it myself).
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Re: Fortnite
« Reply #1445 on: October 22, 2019, 15:53 » |
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Working all fine again, thanks.
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Blender + Linux User Here.
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Re: Fortnite
« Reply #1446 on: October 22, 2019, 18:07 » |
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Works, thanks Gildor.
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Re: Fortnite
« Reply #1447 on: October 22, 2019, 23:28 » |
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I've made some fixes for UE4.23 release, and those changes are not compatible with Fortnite. I think these modifications are proposed for UE4.24, so from now you should choose UE4.24 when opening a Fortnite. Please ensure you have UE Viewer build 1124 or newer.
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Re: Fortnite
« Reply #1448 on: October 24, 2019, 23:46 » |
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Hi, does anyone know the location of the head and hair meshes of the Aerobic Assassin skin? The head folder only have Textures and Materials
Head>> /Game/Characters/Player/Female/Medium/Heads/F_Med_Commando_80sExercise_Head/
I dont know what I'm missing.
Thanks
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Re: Fortnite
« Reply #1449 on: October 25, 2019, 08:39 » |
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Head = F_MED_CAU_Armstong_Head_01 (Remove the hair on this) Glasses/Hair = F_MED_Excercise_Hair_01 (In the Parts folder of the head)
Hair Textures = F_Med_Commando_80sExercise_Head Glasses Textures = F_MED_Commando_80sExercise_Glasses
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« Last Edit: October 25, 2019, 08:45 by Blenux »
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Blender + Linux User Here.
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Re: Fortnite
« Reply #1450 on: October 25, 2019, 11:11 » |
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Head = F_MED_CAU_Armstong_Head_01 (Remove the hair on this) Glasses/Hair = F_MED_Excercise_Hair_01 (In the Parts folder of the head)
Hair Textures = F_Med_Commando_80sExercise_Head Glasses Textures = F_MED_Commando_80sExercise_Glasses
Is there any way to know which head and complements corresponds to a body when it is not in the same folder? Many thanks in advance. Kind regards.
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Re: Fortnite
« Reply #1451 on: October 25, 2019, 11:12 » |
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CP <character file game> Head (or other parts) save it (has package not export) and open it in a text program. (or use FModel can do this).
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Blender + Linux User Here.
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Re: Fortnite
« Reply #1452 on: October 25, 2019, 14:24 » |
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Many thanks Blenux.
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Re: Fortnite
« Reply #1453 on: October 26, 2019, 01:18 » |
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Head = F_MED_CAU_Armstong_Head_01 (Remove the hair on this) Glasses/Hair = F_MED_Excercise_Hair_01 (In the Parts folder of the head)
Hair Textures = F_Med_Commando_80sExercise_Head Glasses Textures = F_MED_Commando_80sExercise_Glasses
Thanks you very much!!! I was going sick, looking for it. CP <character file game> Head (or other parts) save it (has package not export) and open it in a text program. (or use FModel can do this).
I see, thanks for this too
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Re: Fortnite
« Reply #1454 on: October 26, 2019, 19:33 » |
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Does anyone know where the Greataxe model is from Save The World? Im having some trouble finding it.
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