Gildor's Forums

Author Topic: Fortnite  (Read 554821 times)
madman03
Newbie
*
Posts: 7


View Profile
Re: Fortnite
« Reply #510 on: July 01, 2018, 22:12 »

many thanks Blenux you're awesome and help me every time !
Logged
MaiNxz1
Newbie
*
Posts: 1


View Profile
Re: Fortnite
« Reply #511 on: July 02, 2018, 06:07 »

Guys i need to change one backpack with other so i can see it in the game.(i want to change the noir backpack for one i have)
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #512 on: July 02, 2018, 10:54 »

I have searched up before posting but im not sure how to connect the props onto the emotes. Im not sure how to connect the bones on 3ds max. Does anyone know how to do this?
You parent the mesh to the bone thats driving the particular animations, like with the Soccer ball mesh, you parent it to the weapon_L bone, each animation could be different though.
i still dont know how to do it. Do you know a video i could watch?
Can do 3ds Max or Blender (might do both anyways)

Is there anyway to export the particles from a emote like the new True Heart one. I found the all the three particles that happen during the emote i'm just not sure if its possible to export them
You can export the textures that happen with the emote and that but you will need to manually recreate the particle system in UE4.

many thanks Blenux you're awesome and help me every time !
No worries.

Guys i need to change one backpack with other so i can see it in the game.(i want to change the noir backpack for one i have)
if your asking how to change it in-game without you owning it, then sorry you can't.
Logged

Blender + Linux User Here.
CromaCore
Newbie
*
Posts: 4



View Profile
Re: Fortnite
« Reply #513 on: July 02, 2018, 12:32 »

Hey guys I've searched around here and on other websites but I can't find the answers.
Can anyone tell me what the heads for the detective skins both male and female. I've searched for gumshoe but can only find the bods and hats.
Thx <3
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #514 on: July 02, 2018, 14:03 »

Hey guys I've searched around here and on other websites but I can't find the answers.
Can anyone tell me what the heads for the detective skins both male and female. I've searched for gumshoe but can only find the bods and hats.
Thx <3
Male = Jonesy Head.
Female = Emmy Head.
Logged

Blender + Linux User Here.
CromaCore
Newbie
*
Posts: 4



View Profile
Re: Fortnite
« Reply #515 on: July 02, 2018, 14:22 »


Just another question how do I take the models base hair off since Emmy's hair overlaps with the skin hair. I've tried deleting the actual polygons but it ends up disabling head animation.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #516 on: July 02, 2018, 14:24 »


Just another question how do I take the models base hair off since Emmy's hair overlaps with the skin hair. I've tried deleting the actual polygons but it ends up disabling head animation.

Select the head and separate the materials (Select all then press P while in edit mode), then you can hide the hair mesh.

« Last Edit: July 02, 2018, 15:07 by Blenux » Logged

Blender + Linux User Here.
FNBRLeaks
Newbie
*
Posts: 6


View Profile
Re: Fortnite
« Reply #517 on: July 03, 2018, 03:09 »

May I ask what uModel is programmed in? I would assume c++?
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #518 on: July 03, 2018, 08:18 »

May I ask what uModel is programmed in? I would assume c++?

Wrong section to ask this, please go here (These messages will be deleted when you post in the appropriate thread.)
Logged

Blender + Linux User Here.
Gildor
Administrator
Hero Member
*****
Posts: 7957



View Profile WWW
Re: Fortnite
« Reply #519 on: July 03, 2018, 10:35 »

May I ask what uModel is programmed in? I would assume c++?

Wrong section to ask this, please go here (These messages will be deleted when you post in the appropriate thread.)
Anyway, another one "lazy guy" (or may be child). If he'd be really interested in that, he'd look at website or at least at readme.txt, or used google in the worst case - and find the source code page.
Logged
CromaCore
Newbie
*
Posts: 4



View Profile
Re: Fortnite
« Reply #520 on: July 04, 2018, 03:54 »


Just another question how do I take the models base hair off since Emmy's hair overlaps with the skin hair. I've tried deleting the actual polygons but it ends up disabling head animation.

Select the head and separate the materials (Select all then press P while in edit mode), then you can hide the hair mesh.


Blendux, sorry but, may I ask if u know how to do that in 3ds max I'm trying to learn more 3ds and I have no idea on how to do it.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #521 on: July 04, 2018, 09:01 »


Just another question how do I take the models base hair off since Emmy's hair overlaps with the skin hair. I've tried deleting the actual polygons but it ends up disabling head animation.

Select the head and separate the materials (Select all then press P while in edit mode), then you can hide the hair mesh.


Blendux, sorry but, may I ask if u know how to do that in 3ds max I'm trying to learn more 3ds and I have no idea on how to do it.

Logged

Blender + Linux User Here.
toff
Newbie
*
Posts: 16


View Profile
Re: Fortnite
« Reply #522 on: July 04, 2018, 10:39 »

can anybody help me locate  these female ninja skins?



Logged
Gildor
Administrator
Hero Member
*****
Posts: 7957



View Profile WWW
Re: Fortnite
« Reply #523 on: July 04, 2018, 10:49 »

Hi Blenux,
Is there UNIVERSAL method for locating "skins"? Something like "all skins are located in folder ..., check all names there and then open file ..."?
There's too many questions looking like "where's ... located", and I do not understand - are these people lazy, or it is really very very hard to locate skins by themselves. There are hundreds (or thousands) of skins in the game, and I wouldn't like to flood my forum with questions like those.
If there's ALREADY some method for "1 minute location", I'd suggest removing all questions like the previous one from the thread, and future removal without bothering to answer.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: Fortnite
« Reply #524 on: July 04, 2018, 11:59 »

Hi Blenux,
Is there UNIVERSAL method for locating "skins"? Something like "all skins are located in folder ..., check all names there and then open file ..."?
There's too many questions looking like "where's ... located", and I do not understand - are these people lazy, or it is really very very hard to locate skins by themselves. There are hundreds (or thousands) of skins in the game, and I wouldn't like to flood my forum with questions like those.
If there's ALREADY some method for "1 minute location", I'd suggest removing all questions like the previous one from the thread, and future removal without bothering to answer.

Sure, here is where every skin or character can be found in the following folders,

Male Characters

Medium (Swap this for Large or Small Characters)
Characters\Player\Male\Medium\Bodies
Characters\Player\Male\Medium\Heads


Male Based Skins
M_Med_Soldier_04\Skins

Female Characters

Medium (Swap this for Large or Small also)
Characters\Player\Female\Medium\Bodies
Characters\Player\Female\Medium\Heads


Female Based Skins for Medium Based Bodies
F_Med_Soldier_01\Skins

Female Based Skins for Small Based Bodies Main Folder, few others in other folders also
Characters\Player\Female\Small\Bodies\F_SML_Outlander_02/Textures

Then it's just comes to simply searching around in the files, also some heads for bodies like Vertex will have a Parts folder for rather them being in the Heads main folder.
« Last Edit: July 04, 2018, 19:43 by Blenux » Logged

Blender + Linux User Here.
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS