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Author Topic: Fortnite  (Read 635767 times)
YoshiCrystal
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Re: Fortnite
« Reply #1215 on: June 02, 2019, 23:12 »

Well, I tried with an older version, I selected the pak file, I selected something and selected the UE4 version and I got this:

Serializing behind stopper (1C1D+820080 > BB049)
FPakFile::Serialize <- TArray::SerializeSimple <- FSkelMeshSection4<< <- TArray::Serialize:1/3 <- FStaticLODModel4<< <- TArray::Serialize:0/1 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'F_MED_Nude_Base_01.F_MED_Nude_Base_01', pos=2C21, ver=512/0 (unversioned), game=ue4.16 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=612

Any ideas?
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Gildor
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Re: Fortnite
« Reply #1216 on: June 02, 2019, 23:22 »

There are many things.
1. This version might be not supported before.
2. You selected a wrong engine version.
3. You've downloaded a wrong UModel (if you used old one).
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YoshiCrystal
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Re: Fortnite
« Reply #1217 on: June 02, 2019, 23:33 »

I think that this version of Fortnite has been never supported before by Umodel because I tried with every engine version and none has worked but the engine 4.15 shows a different error (latest version of Umodel) :

assertion failed: Pos >= 0 && Pos < Info->UncompressedSize

FPakFile::Seek:file=/Game/Characters/Player/Female/Medium/Base/F_MED_Nude_Base_01.uexp <- UnPackage::SetupReader <- LoadObject:SkeletalMesh4'F_MED_Nude_Base_01.F_MED_Nude_Base_01', pos=1004, ver=510/0 (unversioned), game=ue4.15 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1014

And I also tried with older versions of Umodel but none of them worked (I tried every Umodel from July 2017).

I do not know if this has to do with the program not asking the aes key of the game (I checked with Unrealpak and it is supposed to be unencryted but Umodel says that all the files are encrypted).
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Juso3D
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Re: Fortnite
« Reply #1218 on: June 03, 2019, 07:39 »

Interesting file your trying to view/export  Grin
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Broller
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Re: Fortnite
« Reply #1219 on: June 05, 2019, 13:07 »

Hello again!

I need help again, because I can't find Kuno's mask (not hair, i have that). I've tried searching Bandage Ninja or BandageNinja, and even checking "hats" one-by-one didn't give me any results.

Any help would be appreciated!  Grin
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Juso3D
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Re: Fortnite
« Reply #1220 on: June 05, 2019, 17:01 »

Hello again!

I need help again, because I can't find Kuno's mask (not hair, i have that). I've tried searching Bandage Ninja or BandageNinja, and even checking "hats" one-by-one didn't give me any results.

Any help would be appreciated!  Grin

F_MED_Bandage_Ninja_Head

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Purx123
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Re: Fortnite
« Reply #1221 on: June 05, 2019, 19:00 »

how do you find all the "mesh" of a model without looking for folder by folder?
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Juso3D
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Re: Fortnite
« Reply #1222 on: June 06, 2019, 07:45 »

Flat view: Character Mesh
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BattleDash
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Re: Fortnite
« Reply #1223 on: June 06, 2019, 13:28 »

Looks like meshes are broken?

Code:
appMalloc:size=1077936128 (total=97 Mbytes) <- FArray::Empty:16842752 x 64 <- TArray::Serialize:0/0 <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize:1/4 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'M_MED_Blue_Mystery_Body.M_MED_Blue_Mystery_Body', pos=9B6C7, ver=517/0 (unversioned), game=ue4.23 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1018
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fayescarlet
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Re: Fortnite
« Reply #1224 on: June 06, 2019, 13:30 »

Yeah, I get a crash when I try to view a mesh.

Code:
appMalloc:size=1077936128 (total=97 Mbytes) <- FArray::Empty:16842752 x 64 <- TArray::Serialize:0/0 <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize:1/4 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'M_MED_Retro_Sci_Fi_Ninja.M_MED_Retro_Sci_Fi_Ninja', pos=89789, ver=517/0 (unversioned), game=ue4.23 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1018
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Broller
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Re: Fortnite
« Reply #1225 on: June 06, 2019, 14:47 »

Hello again!

I need help again, because I can't find Kuno's mask (not hair, i have that). I've tried searching Bandage Ninja or BandageNinja, and even checking "hats" one-by-one didn't give me any results.

Any help would be appreciated!  Grin

F_MED_Bandage_Ninja_Head



Alright, thank you very much and have a nice day! Cheesy
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Juso3D
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Re: Fortnite
« Reply #1226 on: June 07, 2019, 09:19 »

If yous are having trouble with the skeleton mesh, there is a fix already on the first page!
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Linebeck
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Re: Fortnite
« Reply #1227 on: June 07, 2019, 13:28 »

Does anybody know how to fix this kind of texture issues? Shocked

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Juso3D
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Re: Fortnite
« Reply #1228 on: June 07, 2019, 18:00 »

Does anybody know how to fix this kind of texture issues? Shocked



uModel only shows you basic texture/material setups, you can press M (Press Page Down first) to get material info, but your on your own to recreate them how they look ingame.
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Linebeck
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Re: Fortnite
« Reply #1229 on: June 07, 2019, 18:57 »

Thanks! ♥ Got it to work in 3ds max. I just never noticed there was a way to see additional material informations, thanks again.

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