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Author Topic: Decompressor assertion failed with DCUO  (Read 667 times)
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Decompressor assertion failed with DCUO
« on: August 16, 2017, 10:38 »

Hi, I am trying to read the unrealscripts from the game DC: Universe Online using UE Explorer. It tells me the package is compressed and to use Gildor's decompressor.

However when I try it I get an assertion failed error. Here is the full output:
decompress -lzo DCGAME.U
Loading package: DCGAME.U Ver: 648/6405 Engine: 5859 Names: 10155 Exports: 17362 Imports: 564 Game: 800025
DCGAME.U: uncompressed size 13027582
******** DCGAME.U ********
*** ERROR: assertion failed: info

ProcessPackage <- Main

Is there any way you could get this to work for this game?

I uploaded some game files if needed. It contains Engine.u, Core.u, DCGame.u and the game executable.!l4Bg0YRb!ZF6CYWAfnr1YDT_449wVjFFcobwEiqYQNfWOlO_rNqM

Thank you.
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Re: Decompressor assertion failed with DCUO
« Reply #1 on: August 17, 2017, 20:09 »

I've fixed this problem. However, when I'm unpacking dcgame.u, the unpacked file is not loadable with umodel anymore - no idea if this is umodel's problem or bad unpacking.
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