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Author Topic: Possible to load a an entirely mapped scene in max?  (Read 750 times)
deema78
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Possible to load a an entirely mapped scene in max?
« on: August 26, 2017, 01:10 »

Hi. I am trying to study and learn how the entire creation process is done with some games, currently Mass Effect 3. I am of course able to extract all of the meshes and textures into their own containers but that really only shows me how the geometry itself is, not how the entire scene is put together with that geometry. I am not trying to reuse any of it for another project I simply am unable to understand how it all fits together and it means I really cannot have a true and clear understanding of how to go about creating my own. thanks
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Gildor
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Re: Possible to load a an entirely mapped scene in max?
« Reply #1 on: August 26, 2017, 10:19 »

Take a look at "ME3Explorer" tool.
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deema78
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Re: Possible to load a an entirely mapped scene in max?
« Reply #2 on: August 26, 2017, 10:33 »

Sweet! Thanks Gildor! I'm going to check it out now!
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