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Author Topic: Help With Frontlines: Fuel Of War Animations  (Read 1951 times)
steven1075
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Help With Frontlines: Fuel Of War Animations
« on: February 10, 2010, 02:23 »

Ok I exported the weapons from Frontlines and I'm having issues with the animations. Everytime I try to import the animations into UDK I get this error message:

          "Could not find needed track (b_Root) for this AnimSet. Would you like to use the selected SkeletalMesh refrence pose to create the track?"

And when I hit yes I get this error message:

          "Could not find bone (b_Root) in selected SkeletalMesh to patch animation from. Import failed. Maybe delete Track from AnimSet?"

Does anyone have a solution to this problem? Thanks

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