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Re: APB: All points bulletin
« Reply #15 on: May 30, 2010, 18:12 » |
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It's most likely the Beta...what's so strange?
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Re: APB: All points bulletin
« Reply #16 on: June 19, 2010, 00:39 » |
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I have added APB support into umodel. It works at least with all files I have.
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Re: APB: All points bulletin
« Reply #17 on: June 19, 2010, 14:16 » |
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hi, this is my first post, but me no cant extract file with umodel, only texture but no meshes, can youy help me? here my mistake
C:\umodel>umodel -export Contact_Bloodrose_Suji.upk Found 2 game files (5 skipped) Loading package: Contact_Bloodrose_Suji.upk Ver: 547/31 Engine: 3908 Names: 248 Exports: 10 Imports: 21 Game: 1014 Loading MaterialInstanceConstant BodyMaterial from package Contact_Bloodrose_Suj i.upk WARNING: package GolemMaterials was not found ******** Contact_Bloodrose_Suji.upk ******** *** WARNING: StrProperty "UMaterialInstanceConstant::RWTGuid" was not found *** WARNING: ArrayProperty "UMaterialInstanceConstant::Channels" was not found Loading Texture2D Diffuse from package Contact_Bloodrose_Suji.upk *** WARNING: ByteProperty "UTexture2D::LODCategory" was not found Loading Texture2D Normal from package Contact_Bloodrose_Suji.upk *** WARNING: ByteProperty "UTexture2D::LODCategory" was not found *** WARNING: ByteProperty "UTexture2D::LODUsage" was not found Loading MaterialInstanceConstant HairMaterial from package Contact_Bloodrose_Suj i.upk WARNING: package M_Hair_Bob_Skate_Messy was not found *** WARNING: StrProperty "UMaterialInstanceConstant::RWTGuid" was not found *** WARNING: ArrayProperty "UMaterialInstanceConstant::Channels" was not found Loading SkeletalMeshSocket SkeletalMeshSocket_162 from package Contact_Bloodrose _Suji.upk Loading SkeletalMeshSocket SkeletalMeshSocket_163 from package Contact_Bloodrose _Suji.upk Loading SkeletalMeshSocket SkeletalMeshSocket_164 from package Contact_Bloodrose _Suji.upk Loaded in 0.056 sec, 610 allocs, 2.31 MBytes serialized in 356 calls. Exporting objects ... Export object BodyMaterial: unsupported type MaterialInstanceConstant Exported Texture2D Diffuse Exported Texture2D Normal Export object HairMaterial: unsupported type MaterialInstanceConstant Export object SkeletalMeshSocket_162: unsupported type SkeletalMeshSocket Export object SkeletalMeshSocket_163: unsupported type SkeletalMeshSocket Export object SkeletalMeshSocket_164: unsupported type SkeletalMeshSocket
thanks
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Re: APB: All points bulletin
« Reply #18 on: June 19, 2010, 15:56 » |
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Its very simple: this package does not contains any mesh.
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Re: APB: All points bulletin
« Reply #19 on: June 19, 2010, 16:18 » |
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It's most likely the Beta...what's so strange?
True. A CLOSED beta. So I really dont understand how these files are "out there" (then again, I still have been unable to figure out how people are getting files off of Xbox 360 games either as I cant even read a single disk in a PC!) oh well.
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Re: APB: All points bulletin
« Reply #20 on: June 19, 2010, 17:18 » |
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By the way, thx gildor for this update!
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« Last Edit: June 19, 2010, 17:40 by pixellegolas »
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Re: APB: All points bulletin
« Reply #21 on: June 19, 2010, 18:45 » |
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Well, Closed Beta or not it was, people can still download it from the right links and install it and upload the files. You just won't be able to play it.
As for X360, you need a DVD-Drive which can read them, and a X360 DVD-Dumper (program which will create an ISO from the game basically).
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Re: APB: All points bulletin
« Reply #22 on: June 19, 2010, 21:00 » |
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I am getting this error for some files: ******** V_C_Carrying.upk ********
ERROR: Too much unknown files - bad root directory? RegisterGameFile:./Audio/SoundBanks/English(US)/871370626.wav <- ScanGameDirectory <- ScanGameDirectory <- ScanGameDirectory <- ScanGameDirectory <- appSetRootDirectory:dir=. <- Main First it seemed like I had to many sub-folders so moved the CONTENT folder to m: root So: m:\content but still get errors
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esr911
Silver Sponsor Full Member
Posts: 189
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Re: APB: All points bulletin
« Reply #23 on: June 19, 2010, 22:55 » |
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It's most likely the Beta...what's so strange?
True. A CLOSED beta. So I really dont understand how these files are "out there" (then again, I still have been unable to figure out how people are getting files off of Xbox 360 games either as I cant even read a single disk in a PC!) oh well. Dude, some of my friends get things 6months to 1year before they have been released. Some titles not all, so don't ask ..:: ESR911 ::..
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Re: APB: All points bulletin
« Reply #24 on: June 20, 2010, 00:58 » |
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I am getting this error for some files:
...
First it seemed like I had to many sub-folders so moved the CONTENT folder to m: root
So: m:\content
but still get errors
Does wav-files placed in the directory with packages or separately? If separately - you simply should specify correct "-path".
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Re: APB: All points bulletin
« Reply #25 on: June 20, 2010, 01:18 » |
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I have version full this game, 10 gigas.
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Re: APB: All points bulletin
« Reply #26 on: June 20, 2010, 05:02 » |
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the audio is in a separate folder, I have no idea how to link to that folder
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Re: APB: All points bulletin
« Reply #27 on: June 20, 2010, 10:28 » |
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Tell me the full path name for audio folder and for packages folder.
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Re: APB: All points bulletin
« Reply #28 on: June 20, 2010, 15:41 » |
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character package: C:\Content\Character\Contact\Contact_Bloodrose.upk audio folder: C:\Content\Audio\SoundBanks\English(US) This is the error I am getting for bloodrose now *** ERROR: Too much unknown files - bad root directory? RegisterGameFile:C:\Content/Audio/SoundBanks/English(US)/871370626.wav
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Re: APB: All points bulletin
« Reply #29 on: June 20, 2010, 17:24 » |
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Dude, some of my friends get things 6months to 1year before they have been released. Some titles not all, so don't ask ..:: ESR911 ::.. My apologies. I meant no harm or disrespect. I had let a bit of frustration with the Xbox360 file-reading-disk-dumping-to-PC research I was doing get to me. More trouble than its worth (for this purpose) IMO. I'm too old for that "stuff" lol.
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