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Author Topic: APB: All points bulletin  (Read 27942 times)
Gildor
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Re: APB: All points bulletin
« Reply #30 on: June 22, 2010, 01:03 »

character package: C:\Content\Character\Contact\Contact_Bloodrose.upk

audio folder: C:\Content\Audio\SoundBanks\English(US)

This is the error I am getting for bloodrose now
Hmm... It's very strange that Unreal game uses unpackaged wav-files. Probably it's because of the BETA stage of development. Let's wait for the game release. If developers will continue to use wav files, I'll check what I can do with this.

For now, you can temporarily move C:\Content\Audio folder on some separate place (outside of C:\Content folder) and launch umodel again.
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pixellegolas
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Re: APB: All points bulletin
« Reply #31 on: June 23, 2010, 02:42 »

thanks for the reply, of course we should not bother to much with the beta release as alot of things can happen for real release, thanks for the reply
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Tosyk
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Re: APB: All points bulletin
« Reply #32 on: November 22, 2010, 05:18 »

Full version is out, but i can't find costume assets anywhere. From attached files i can extract only textures, but something tells me that they contents not only 2d maps.

http://www.mediafire.com/?aonrrn1lm81pm8h
http://www.mediafire.com/?n1gv51rai9ygjr4

Thank you.
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Коллекционирую игровые модели.
my blog - http://cgig.ru
stonecoldnuts
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Re: APB: All points bulletin
« Reply #33 on: January 02, 2011, 02:31 »

Costume assets are stored here - APB\APBGame\Content\Packages\APB_CharacterTool

Very interesting how they do their NPC's, too - they use normal maps for different parts of the face (chin, brow, cheeks, eyes - F_Body_Head.upk for the female textures) which combine to create on top of a standard generic mesh to create a somewhat unique face. Well worth a look if this kinda stuff interests you.

Also, if using the build of APB provided here by Tosyk, make sure you move the audio folder *completely* out of the APB folder, otherwise umodel will politely decline your request Smiley
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Tosyk
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Re: APB: All points bulletin
« Reply #34 on: January 02, 2011, 07:34 »

thankf for reply! so in other words, I can create any character presented on screenshots in internet just using packages from APB\APBGame\Content\Packages\APB_CharacterTool?
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Коллекционирую игровые модели.
my blog - http://cgig.ru
stonecoldnuts
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Re: APB: All points bulletin
« Reply #35 on: January 02, 2011, 17:50 »

I think re-creating the NPC's should be possible from what ive seen. I haven't played with it much just yet, but it looks like all the pieces are there. I'll post if I work anything out - might be a few days before I'll get another chance to look at it again - thanks for linking it!  Smiley
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