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Author Topic: Alpha Protocol  (Read 13510 times)
4Aces
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Alpha Protocol
« on: May 26, 2010, 18:38 »

Code:

******** C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk ********

ERROR: Package "C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk": wrong name index 458756
UnPackage::SerializeFName <- ReadExportTable <- UnPackage::UnPackage:C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk, game=1000 <- Main

I dragged and dropped the files directly onto the extract.exe file, and 99% come up with errors.  I only want to extract the textures right now, I am not interested in the meshes yet.  I also tried the decompressor with the same results.

Is this a universal extractor or does it need to be tweaked for each game?

Cheers!
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Gildor
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Re: Extracting Error with Alpha Protocol
« Reply #1 on: May 26, 2010, 21:11 »

Is this a universal extractor or does it need to be tweaked for each game?
This is an universal extractor for all games which uses unmodified Unreal Engine. There is no way to automatically support all thrid-party engine modifications.
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OrangeC
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Re: Extracting Error with Alpha Protocol
« Reply #2 on: May 27, 2010, 07:28 »

Hopefully we will see an update in extractor.exe because i just want to dump the data.
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4Aces
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Re: Extracting Error with Alpha Protocol
« Reply #3 on: May 27, 2010, 22:29 »

This is an universal extractor for all games which uses unmodified Unreal Engine. There is no way to automatically support all thrid-party engine modifications.

That is what I was afraid of.  Still I like to check to see if I was just doing something incorrectly.  Thanks!
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chrrox
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Re: Alpha Protocol
« Reply #4 on: May 27, 2010, 23:15 »

Ill post the decrypted exe once i get a hold of it and some sample files.
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chrrox
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Re: Alpha Protocol
« Reply #5 on: May 28, 2010, 03:20 »

here is the unprotected exe ill get some sample files to you soon i only have the 360 files at the moment.
http://www.sendspace.com/file/he6rb7
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NexusElite
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Re: Alpha Protocol
« Reply #6 on: May 28, 2010, 10:51 »

Nice chrrox
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chrrox
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Re: Alpha Protocol
« Reply #7 on: May 28, 2010, 13:42 »

here are the files needed files for testing.
http://www.sendspace.com/file/dj5i2d
http://www.sendspace.com/file/nugpdt
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Gildor
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Re: Alpha Protocol
« Reply #8 on: May 29, 2010, 00:00 »

I have uploaded decompress and extract with Alpha Protocol support.
Umodel is under development and testing.
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Gildor
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Re: Alpha Protocol
« Reply #9 on: May 29, 2010, 01:15 »

Umodel has now Alpha Protocol support. Enjoy Smiley
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chrrox
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Re: Alpha Protocol
« Reply #10 on: May 29, 2010, 01:45 »

great job Smiley
http://img580.imageshack.us/slideshow/webplayer.php?id=npcbulletholeleland.png
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logansan25
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Re: Alpha Protocol
« Reply #11 on: May 29, 2010, 02:57 »

For xbox or pc?
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4Aces
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Re: Alpha Protocol
« Reply #12 on: May 29, 2010, 03:20 »

Thanks!  I am not sure if I am going to do a HiRes for AP, but if I do then I will credit you for the tools!

4Aces
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chrrox
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Re: Alpha Protocol
« Reply #13 on: May 29, 2010, 06:38 »

360 and pc is supported but the pc assets are higher quality.
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latte
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Re: Alpha Protocol
« Reply #14 on: May 29, 2010, 20:50 »

Some upk can't be decompressed, here some files (from PC version):
AP_Fonts.upk - 0.58MB
LD_Widgets.rar - 1.31MB
Movie_News_EG02_SF.upk - 4.60MB

This files have zlib compression too, but the actual decompress don't unpack this..
Thanks!
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