Gildor's Forums

Author Topic: Destroy All Humans - Path of the Furon  (Read 8904 times)
spiritovod
Hero Member
*****
Posts: 765


View Profile
Re: Destroy All Humans - Path of the Furon
« Reply #15 on: July 26, 2021, 22:33 »

Here is specific umodel build for PS3 version (link), no special override is required. Actually, there are only two small differences between Xbox and PS3 versions despite the engine upgrade, so all credits goes to Gildor for original fix.
Logged
Grendor
Full Member
***
Posts: 85


View Profile
Re: Destroy All Humans - Path of the Furon
« Reply #16 on: July 26, 2021, 23:55 »

Unfortunately Skeletal Meshes still do not work with it, which is an important part of what I'm trying to acquire. Here is a package I am sure contains Skeletal Meshes.

https://www.dropbox.com/s/a4b72k0vn01tghi/IS_Gorta.xxx?dl=0
« Last Edit: July 26, 2021, 23:58 by Grendor » Logged
spiritovod
Hero Member
*****
Posts: 765


View Profile
Re: Destroy All Humans - Path of the Furon
« Reply #17 on: July 27, 2021, 00:39 »

It works just fine here.


* Clipboard10.jpg (112.23 KB, 2548x1246 - viewed 35 times.)
Logged
Grendor
Full Member
***
Posts: 85


View Profile
Re: Destroy All Humans - Path of the Furon
« Reply #18 on: July 27, 2021, 02:05 »

Oh, I got it working, sorry, I forgot you said no override needed. I was still using the one for the 360 version. Haha, my mistake! Thank you so much for your help!
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS