I am receiving the same error also found in
this topic. I was wondering if the exact problem with extracting the Xbox 360 versions of these files is known or not. And if it can be fixed, or some workaround can be made.
As with the topic poster, I also am mainly interested in the textures. The game features new posters, and I even found a poster from the Deco Devolution Artbook that didn't get to appear in the main game. But adding -nomesh has not worked, nor do I believe it will allow me to actually obtain the textures within.
I am third top editor at a prominent
BioShock Wiki, and I usually use game textures on it. Considering the many interesting images used in this DLC, I find it sad to have these locked files just sitting there.
Edit: I listed all the files in the last level, and found the one I'm most interested in. I still want the others, but this... this, I want:
22961 35AE624 1E ColorCycle ColorCycle0
22962 35AE642 7E HkMeshProxy HkMeshProxy11
22963 35AE6C0 7E HkMeshProxy HkMeshProxy5
22964 35AE73E 256 HkMeshProxy HkMeshProxy0
22965 35AE994 1C5E HkMeshProxy HkMeshProxy2
22966 35B05F2 51 StaticMeshInstance StaticMeshInstance2513
22967 35B0643 41AD Texture wahl_lotsonumbers_normal
22968 35B47F0 CF Shader Hi_Rent_TV_Diffuse_Blink1_shader
22969 35B48BF 7E HkMeshProxy HkMeshProxy1
22970 35B493D 4214 Texture standby_tv_color
22971 35B8B51 53 StaticMeshInstance StaticMeshInstance2512
22972 35B8BA4 421E Texture standby_tv_color_more
22973 35BCDC2 54 StaticMeshInstance StaticMeshInstance2508
22974 35BCE16 194 HkMeshProxy HkMeshProxy8
The special color TV, and more specifically, the color version of Please Stand By.