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Author Topic: borderlands2 weapons separate!  (Read 866 times)
nobody12
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« on: December 07, 2017, 05:53 »

Hello guys, I'm newbie to used first umodel recently.

I ran the Umodel to Startup.upk and saw weapons seems like combined each others.
I pushed 'A' and saw each types weapon sockets were combined.

Is there any way to delete part of that sockets when exported?
I have to looking like in game guns.

if such working in Umodel is hard, instead can use 3dmax.

i already searched to solve that problem and found some topics.

http://www.gildor.org/smf/index.php?topic=1651.0
http://onyxibex.com/2014/09/borderlands-2-gestalts-conversion-to-3d-models/

The topic in first link was unuseful.
The solution in second link was useful, but cant apply .psa file.

How do i can separate that sockets and create .psk files?
« Last Edit: December 07, 2017, 05:57 by nobody12 » Logged
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