Hello guys, I'm newbie to used first umodel recently.
I ran the Umodel to Startup.upk and saw weapons seems like combined each others.
I pushed 'A' and saw each types weapon sockets were combined.
Is there any way to delete part of that sockets when exported?
I have to looking like in game guns.
if such working in Umodel is hard, instead can use 3dmax.
i already searched to solve that problem and found some topics.
http://www.gildor.org/smf/index.php?topic=1651.0http://onyxibex.com/2014/09/borderlands-2-gestalts-conversion-to-3d-models/The topic in first link was unuseful.
The solution in second link was useful, but cant apply .psa file.
How do i can separate that sockets and create .psk files?