Hey there, I've been using Umodel since Yesterday, but when I export a character, in the viewer it's colors are inverted and somewhat made impossible to texture.
https://gyazo.com/1d90d243ad112a83477989c368848dacAs you could see here, in the viewer it's all good and red, but if you look at the texture just above it, it's Pure blue.
the pure red texture next to it shoudn;t have to do anything with it since I've seen models of the same character but then the blue textures are red as they should be.
I could use them and call it a day, but I'd like to be able to do it on my own.
I'd appreciate any help!