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Author Topic: UV Export Issue  (Read 961 times)
xredoctober
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« on: August 29, 2018, 04:12 »

Hi guys..

When I use umodel to export the mesh file plus textures to import into maya..it would appear that I only get the UV's in green and everything in red is missing (see screenshot). Does anyone know what I've done wrong?

I used quickbms_4gb_files.exe to unpack the directory using unreal_tournament_4.bms script and then used umodel to export to .psk

Game: Dead By Daylight
Umodel version: Latest as of 26 August, 2018
Importer: (.psk) Blender v2.77 ---> export to OBJ then import into Maya
Maya: 2016

----SOLUTION: I just tried using the Befzz psk importer script and everything works as it should now. Thank you!


« Last Edit: August 29, 2018, 18:50 by xredoctober » Logged
Juso3D
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« Reply #1 on: August 29, 2018, 10:09 »

Need more info, game, using latest uModel, version of maya and importer?

Could be simply has not merging UV maps together possibly.
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xredoctober
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« Reply #2 on: August 29, 2018, 18:24 »

I updated the first post with more information.
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Juso3D
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« Reply #3 on: August 29, 2018, 18:36 »

When importing the psk into Blender are you using the Befzz Importer or the one that comes with Blender?
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xredoctober
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« Reply #4 on: August 29, 2018, 18:43 »

I used the one that comes with Blender


----SOLUTION: I just tried using the Befzz importer and everything works as it should now. Thank you!
« Last Edit: August 29, 2018, 18:50 by xredoctober » Logged
Juso3D
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« Reply #5 on: August 29, 2018, 18:49 »

Make sure to have this selected



Also, the Befzz Importer located here is better to use, is more upto date and features and support.
« Last Edit: August 29, 2018, 18:52 by Blenux » Logged

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