Hey everyone, i was wondering is sound extraction was possible? I've loaded the game in Umodel more than a few times with "Sound" enabled, and it's not extracting anything.
According to the hex data the UEXP files in the HeroGame\Content\Sound directory are a kind of ACB
"StreamAwbTocWork StreamAwbAfs2Header ACB Format/PC Ver.1.30.00".
Process:
1. Use Umodel or QuickBMS with the Unreal Tournament 4 script to extract the UEXP
2. Unpack the UEXP using VGMToolbox in its "Common Archives" section
https://sourceforge.net/projects/vgmtoolbox/3. This gets .bin files which can be extracted to HCA using VGMToolbox's HCA extractor in the "Streams" section
4. The HCA can then be converted to wav using any of the below tools:
Foobar with VGMStream
http://www.foobar2000.org/download http://www.foobar2000.org/components/view/foo_input_vgmstreamThealexbarney's VGAudio
https://github.com/Thealexbarney/VGAudioNyagamon's HCADecoder
https://github.com/Nyagamon/HCADecoderHowever this process does not get useful file names.