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Author Topic: Berkanix  (Read 41384 times)
SLI_Fallen
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« Reply #30 on: November 20, 2010, 15:57 »

Very early in the morning I was able to get the two largest files from the second set of links @500k each (every other time I tried, best I could get was 14-20 no idea why but thats what happened....)
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pixellegolas
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« Reply #31 on: November 20, 2010, 22:06 »

I hope you are using a download accelerator, because that makes a HUGE difference
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SLI_Fallen
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« Reply #32 on: November 21, 2010, 14:29 »

I hope you are using a download accelerator, because that makes a HUGE difference

Not sure if you were replying to me but, no, I was not using any sort of DL accelerator. I have a decent 22+mb conn.
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sedante
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« Reply #33 on: November 21, 2010, 15:37 »

ok thanks, using accelerator I dowloaded it.
But can not export files.


J:\umodel>"J:\umodel\umodel.exe" -export C:\Nolto\Berkanix\BKGame\CookedPC\Packa
ges\Character\PCF_Head.upk"
Detected game root C:/Nolto/Berkanix/BKGame/CookedPC
Found 446 game files (2 skipped)
Loading package: Packages\Character\PCF_Head.upk Ver: 765/0 Engine: 7258 Names:
462 Exports: 622 Imports: 19 Game: 801B
Loading MaterialInstanceConstant MI_PCF_Face00 from package Packages\Character\P
CF_Head.upk
Loading package: Packages/Character/CHA_All_Materials.upk Ver: 765/0 Engine: 725
8 Names: 383 Exports: 3860 Imports: 38 Game: 801B
Loading Texture2D T_PCF_Face00_S from package Packages\Character\PCF_Head.upk
******** C:\Nolto\Berkanix\BKGame\CookedPC\Packages\Character\PCF_Head.upk *****
***
*** ERROR: assertion failed: H.Tag == PACKAGE_FILE_TAG

FCompressedChunkHeader<<:pos=76A990 <- appReadCompressedChunk <- FByteBulkData::
SerializeChunk <- FByteBulkData::Serialize <- TArray::Serialize:0/10 <- UTexture
2D::Serialize <- LoadObject:Texture2D'PCF_Head.T_PCF_Face00_S', pos=76A990, ver=
765/0, game=801B <- UObject::EndLoad <- UnPackage::CreateExport:Packages\Charact
er\PCF_Head.upk:0 <- LoadWholePackage <- Main"
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SLI_Fallen
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« Reply #34 on: November 21, 2010, 19:00 »

Make sure you have the latest version of umodel (dated Nov 16th) thats the one that supports this game..

Oh, and DONT put the file extension on the end (.upk in this case) Like this:

C:\Nolto\Berkanix\BKGame\CookedPC\Packages\Character PCF_Head
« Last Edit: November 21, 2010, 19:02 by SLI_Fallen » Logged
sedante
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« Reply #35 on: November 21, 2010, 22:02 »

yes me use last version but no go. I tried without upk extension but its the same
anyone can help me?
thanks
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SLI_Fallen
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« Reply #36 on: November 21, 2010, 23:13 »

remove the -export option and check if you can at least view it....
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sedante
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« Reply #37 on: November 21, 2010, 23:28 »

no the same error Angry Angry Angry
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pixellegolas
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« Reply #38 on: November 21, 2010, 23:44 »

SLI_fallen, it doesnt matter if you have ultra fast speed on internet if they dont give you more access. A download accelerator emulates you being up to like 22 persons in one download, so you actually get access to more speed
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Gildor
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« Reply #39 on: November 21, 2010, 23:57 »

Please post the package with error here. I'll check it.
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sedante
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« Reply #40 on: November 22, 2010, 00:22 »

Im working with PCF_Head.upk i think its the same that this post

http://www.sendspace.com/file/sjgnaa

This executable contains the strings "SkeletalMesh", etc
I downloaded the file from the post and weighs 15910 kb and the original file from installation of the game weighs 14.593 kb.
the strange thing is that the file I downloaded from this post if it works with UModel on my computer and the original file that I have installed from original game does not work and produces the above error.
I dont understand sorry for my english
thanks
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SLI_Fallen
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« Reply #41 on: November 22, 2010, 05:55 »

SLI_fallen, it doesnt matter if you have ultra fast speed on internet if they dont give you more access. A download accelerator emulates you being up to like 22 persons in one download, so you actually get access to more speed

Sure. I'm well aware of that. Just was saying that I seemed to get much better speeds (even with one conn) early in the morning. That it may have helped. It's all good.  Wink
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sedante
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« Reply #42 on: November 22, 2010, 11:55 »

someone can tell me why this errors occurs with the original file and not to the one that was posted by Zardalu.

:\umodel>"J:\umodel\umodel.exe" -export C:\Nolto\Berkanix\BKGame\CookedPC\Packa
ges\Character\PCF_Head.upk"
Detected game root C:/Nolto/Berkanix/BKGame/CookedPC
Found 446 game files (2 skipped)
Loading package: Packages\Character\PCF_Head.upk Ver: 765/0 Engine: 7258 Names:
462 Exports: 622 Imports: 19 Game: 801B
Loading MaterialInstanceConstant MI_PCF_Face00 from package Packages\Character\P
CF_Head.upk
Loading package: Packages/Character/CHA_All_Materials.upk Ver: 765/0 Engine: 725
8 Names: 383 Exports: 3860 Imports: 38 Game: 801B
Loading Texture2D T_PCF_Face00_S from package Packages\Character\PCF_Head.upk
******** C:\Nolto\Berkanix\BKGame\CookedPC\Packages\Character\PCF_Head.upk *****
***
*** ERROR: assertion failed: H.Tag == PACKAGE_FILE_TAG

FCompressedChunkHeader<<:pos=76A990 <- appReadCompressedChunk <- FByteBulkData::
SerializeChunk <- FByteBulkData::Serialize <- TArray::Serialize:0/10 <- UTexture
2D::Serialize <- LoadObject:Texture2D'PCF_Head.T_PCF_Face00_S', pos=76A990, ver=
765/0, game=801B <- UObject::EndLoad <- UnPackage::CreateExport:Packages\Charact
er\PCF_Head.upk:0 <- LoadWholePackage <- Main"



which means the error   "*** ERROR: assertion failed: H.Tag == PACKAGE_FILE_TAG"
thanks

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Gildor
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« Reply #43 on: November 22, 2010, 13:02 »

I told
Please post the package with error here. I'll check it.
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sedante
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« Reply #44 on: November 22, 2010, 15:24 »

here is the file
http://www.sendspace.com/file/iyj0te
« Last Edit: November 22, 2010, 15:28 by sedante » Logged
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