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Author Topic: Ace Combat 7  (Read 4340 times)
Megalith9
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Re: Ace Combat 7
« Reply #15 on: March 15, 2022, 19:55 »

@Megalith9: I've updated specific build with better support for PS4 textures, try it.

You saved me a lot, thank you so much!!!
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spiritovod
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Re: Ace Combat 7
« Reply #16 on: July 08, 2022, 22:55 »

Test build with support for PC version is added to the archive in base post (thanks to atenfyr for decryption scheme).

Update: Test build is now more or less fixed, batch operations like scan or export should work properly. Also it's possible to open already extracted assets from PC version with it. Though there may be some issues if extracted assets are already decrypted, just use usual build for them.
« Last Edit: July 09, 2022, 00:25 by spiritovod » Logged
PupsikFS
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Re: Ace Combat 7
« Reply #17 on: May 23, 2023, 03:33 »

Hi Guys!
I am trying to import a model into blender. But I can't figure out what the procedure is.

I tried to open .uasset and .ubulk files in the Unreal Engine 4.18, but unreal engine  says that it's "unknown extension uasset".

I tried to unpack these files and in Quickbms with unreal_tournament_4.bms  PC version and PS version. But I could not open these files .uasset in the Unreal Engine 4.18 and Unreal Engine 5 to convert later to FBX.
 
But I found some planes in GTA 5 mods. How can I do this and get 3D models of planes and buildings from the game?
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