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Author Topic: Hardware: Rivals  (Read 425 times)
venturion
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« on: March 20, 2019, 13:22 »

https://www.playstation.com/en-us/games/hardware-rivals-ps4/

4.10 with PS4 Platform mode on.
Everything but static mesh works. Static mesh doesn't work on all version override (which errors are varies for ex:)

Vehicles meshes:

Environmental static meshes:


samples:
https://cdn.discordapp.com/attachments/530221249519943692/557853503096225822/Vehicles.7z
https://cdn.discordapp.com/attachments/530221249519943692/557856271546581012/Environment.7z

« Last Edit: March 20, 2019, 15:25 by venturion » Logged
spiritovod
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« Reply #1 on: June 09, 2021, 14:39 »

Here is specific umodel build for static meshes (link) - no special override is required, simply choose proper engine version (if asked). Tested only on the samples above, so if any other error will pop up, feel free to report it.


* Clipboard10.jpg (162.53 KB, 2555x1233 - viewed 82 times.)
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