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Author Topic: How can i extract texture2d without aes key?  (Read 45 times)
DopenessBoy1
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« on: August 12, 2019, 14:36 »

Hello, I want to know how to extract texture2d without having to use aes key?

Are there sources which say that? Most of the sources are for encrypted files.
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Gildor
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« Reply #1 on: August 12, 2019, 14:40 »

UModel can read both encrypted and not encrypted files. I see no problem with that.
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DopenessBoy1
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« Reply #2 on: August 12, 2019, 15:46 »

Is it possible to get the uexp file from uasset data, I am trying to get textures from fortnite paks.
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Blenux
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« Reply #3 on: August 12, 2019, 16:28 »

Right Click on the files in uModel and click Save Packages...


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DopenessBoy1
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« Reply #4 on: August 12, 2019, 20:46 »

not on umodel
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DopenessBoy1
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« Reply #5 on: August 12, 2019, 21:49 »

I am trying to get fortnite textures without aes key.
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Gildor
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« Reply #6 on: August 12, 2019, 23:22 »

You can't find them then. File names, sizes, positions are encrypted.
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DopenessBoy1
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« Reply #7 on: August 12, 2019, 23:28 »

Okay thanks, actually there is a method without aes kinda.
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Gildor
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« Reply #8 on: August 12, 2019, 23:57 »

I do not understand the question then.
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DopenessBoy1
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« Reply #9 on: August 13, 2019, 00:27 »

I am asking if there is a method to get the texture without aes key but precisely, to somehow find the start point of the uexp from the uasset file.
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Gildor
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« Reply #10 on: August 13, 2019, 09:34 »

If there would be a "precise" method, Epic won't add encryption then. It is possible to location uasset file inside a pak with 99% precision. But it is not possible to find .ubulk, .uexp, .uptnl files - these may be at ANY location, especially uptnl - they're designed for being placed in another pak.
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DopenessBoy1
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« Reply #11 on: August 13, 2019, 19:57 »

Thanks for answering.
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