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Author Topic: Final Fantasy VII Remake  (Read 37432 times)
spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #180 on: April 06, 2022, 01:51 »

@lologp500: It's in the same post as before. You can check if you have latest version of any specific build by looking at left-bottom corner of startup screen, it has date of creation - or you can simply re-download from link, provided in the post, it will be always latest version.
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #181 on: April 06, 2022, 04:38 »

Ok, yes you were right. I have left more assets with errors in the mailbox
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spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #182 on: April 06, 2022, 20:15 »

@lologp500: I've updated specific build once again, those reported issues with meshes should be fixed now.
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #183 on: April 22, 2022, 12:36 »

@lologp500: I've updated specific build once again, those reported issues with meshes should be fixed now.

Hello spiritovod, I have left you in a private message with more errors and a request if possible, thanks.
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spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #184 on: April 22, 2022, 22:25 »

@lologp500: I've updated Intergrade build with proper support for lightmaps and also fixed a different issue with usual textures.
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #185 on: April 23, 2022, 01:29 »

Thanks you!!! is genial!!!!
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #186 on: April 23, 2022, 01:49 »

@lologp500: I've updated Intergrade build with proper support for lightmaps and also fixed a different issue with usual textures.

Sorry man, but exporting the texture does nothing. The program fails to export anything.

https://prnt.sc/Etlcn-rN_4tu


* texturas lightmap.png (355.43 KB, 1148x823 - viewed 124 times.)
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #187 on: April 23, 2022, 02:08 »

@lologp500: I've updated Intergrade build with proper support for lightmaps and also fixed a different issue with usual textures.
sorry if you export, I made a mess.
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lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #188 on: May 03, 2022, 20:46 »

Hello @spiritovod, I have left you in a private message with more errors and a request if possible, thanks.
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spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #189 on: May 04, 2022, 05:11 »

@lologp500: Specific build is updated with partial support for cubemaps and big BC6H textures. Though some of them can't be previewed (but export will work) and some of them may crash anyway (they should be extracted and opened separately). The problem is with textures with inlined bulk data, maybe it will be fixed later.
« Last Edit: May 04, 2022, 06:46 by spiritovod » Logged
lologp500
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Re: [PS4] Final Fantasy VII Remake
« Reply #190 on: May 04, 2022, 14:57 »

Thanks Thnaks Thnaks!!! Let's hope so!!!
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spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #191 on: May 04, 2022, 20:57 »

One more update is rolled out. I fully reworked serialization of inlined texture data, now all textures should be loaded and exported properly without errors or random crashes, especially cubemaps and BC6 ones (though certain exceptions are possible, since I can't check everything).
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GDL
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Re: [PS4] Final Fantasy VII Remake
« Reply #192 on: May 04, 2022, 21:09 »

One more update is rolled out. I fully reworked serialization of inlined texture data, now all textures should be loaded and exported properly without errors or random crashes, especially cubemaps and BC6 ones (though certain exceptions are possible, since I can't check everything).

from your post in page 9? seems to be locked at the moment
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spiritovod
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Re: [PS4] Final Fantasy VII Remake
« Reply #193 on: May 04, 2022, 22:00 »

@GDL: Maybe you were trying to download it when it was changed. Sometimes I'm updating posts/downloads with small adjustments (for example, to fix mislabeled build) and temporarily disable or remove existing link, so if something doesn't work, just try again in a hour.
« Last Edit: May 04, 2022, 22:02 by spiritovod » Logged
GDL
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Re: [PS4] Final Fantasy VII Remake
« Reply #194 on: May 05, 2022, 00:18 »

@GDL: Maybe you were trying to download it when it was changed. Sometimes I'm updating posts/downloads with small adjustments (for example, to fix mislabeled build) and temporarily disable or remove existing link, so if something doesn't work, just try again in a hour.

got it, thx
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