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Author Topic: [UE3] Infinity Blade 3 Sounds  (Read 298 times)
BorealisKnight
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« on: March 15, 2020, 22:59 »

Hey there,

I've been messing around with the files of IB3 and IB2 to get the sounds out of them, but any attempts have just been met with constant warnings and nothing being extracted
No matter what files I try it with, they all end up with errors similar to this:

Loading SoundNodeWave Sith_VO_Attack_Long_01 from package CookedIPhone/BOSS_6ft_2W_Ryth2_SF.xxx
WARNING: FloatProperty "USoundNodeWave::Duration" was not found
WARNING: IntProperty "USoundNodeWave::NumChannels" was not found
WARNING: IntProperty "USoundNodeWave::SampleRate" was not found
WARNING: IntProperty "USoundNodeWave::RawPCMDataSize" was not found
USoundNodeWave Sith_VO_Attack_Long_01: dropping 17486 bytes
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Gildor
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« Reply #1 on: March 15, 2020, 23:40 »

Hi. I didn't support UE3 iOS sounds before, may be in assumption that format is the same as for PC.

New UModel build should load and export iOS (and WiiU) sounds properly. I've tested with (older) Infinity Blade files which I have, got some wav files.
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BorealisKnight
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« Reply #2 on: March 16, 2020, 00:18 »

I've downloaded the latest version of Umodel and I'm now able to extract sounds just fine. Thanks!
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