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Author Topic: Parsing actor properties of .umap file  (Read 148 times)
sheilan
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Parsing actor properties of .umap file
« on: May 07, 2020, 17:24 »

Hello,

I want to create a script that places map models in their correct position, in order to form a full map.
I've noticed UEViewer only provides general stats regarding .umap files (actor types & their amount).

I'd like to know if there's .umap file structure or even actor structure I could follow in order to find the position, rotation & scale of an actor.

Thanks!
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Gildor
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Re: Parsing actor properties of .umap file
« Reply #1 on: May 07, 2020, 17:29 »

https://www.gildor.org/smf/index.php/topic,7063.0.html
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sheilan
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Re: Parsing actor properties of .umap file
« Reply #2 on: May 13, 2020, 02:38 »

Thanks alot!
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