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Author Topic: STARGATE RESISTANCE works  (Read 12281 times)
providen
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STARGATE RESISTANCE works
« on: January 26, 2011, 08:39 »

the game is 2010, online multiplayer only, and the servers have already shut down as of January 15th
afaik, this was originally supposed to be a MMO - Stargate Worlds, which was cancelled,
but the developers have recycled the assets and thrown together this multiplayer, which was online for a while

export works without hitch, looks like vanilla UE3
although, imo the models are hardly worth a look, i've seen much better fanmade characters

gildor, you keep on rocking Smiley
« Last Edit: January 26, 2011, 11:25 by providen » Logged
Gildor
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STARGATE RESISTANCE works
« Reply #1 on: January 26, 2011, 08:57 »

Can you check skeletal/static meshes, textures and animations? I need that information to include this game into the compatibility table.
A few screenshots whould be good too Wink
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providen
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STARGATE RESISTANCE works
« Reply #2 on: January 26, 2011, 09:55 »

tested = successfully exported skeletal, anims, textures and re-opened in UDK
haven't tested static

i am sorry, but i have deleted almost everything, including installer - i will be more careful next time

i have now only one model, partially textured in UDK - how do you wish the screenshot?
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Gildor
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STARGATE RESISTANCE works
« Reply #3 on: January 26, 2011, 12:42 »

Ok, I'll place "?" for static. Thank you.
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Gildor
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Re: STARGATE RESISTANCE works
« Reply #4 on: January 26, 2011, 12:44 »

Heh ... Stargate Resistance is already in the compatibility table, and it is fully supported.
Thanks anyway.
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providen
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Re: STARGATE RESISTANCE works
« Reply #5 on: January 26, 2011, 21:02 »

yes i have noticed the table by now, it's a nice new feature of the site which I haven't seen before ( i haven't visited here for maybe about a year)

i can still post you the screenshots from UDK, but what is your preferrred method?

i am also testing another game now,  Alien Breed - Impact [2010 PC] (not in your table yet Smiley
everything exports, there's some warnings and a rotation issue with the models, when I reimport in UDK

what exact information/files do you want, i can do it proper this time
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Gildor
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Re: STARGATE RESISTANCE works
« Reply #6 on: January 26, 2011, 21:32 »

I need confirmation that skeletal/statis meshes, textures and animations are working (or what is workign and what is not).
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esr911
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Re: STARGATE RESISTANCE works
« Reply #7 on: January 27, 2011, 08:51 »

everything work bro.. I have this client for some time, and all assets are working perfectly for the version I have.

..:: ESR911 :..
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