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Author Topic: [PS4] MediEvil  (Read 634 times)
spiritovod
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[PS4] MediEvil
« on: July 29, 2020, 21:24 »

Game: MediEvil (PS Store page)
UE4 version: 4.21

All works fine - including meshes, textures and animations - with the latest umodel build (1350 at the moment).
Example: https://i.imgur.com/4UT5T1x.png
« Last Edit: July 29, 2020, 21:28 by spiritovod » Logged
Err0
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Re: [PS4] MediEvil
« Reply #1 on: August 09, 2020, 06:51 »

There seem to be a problem with current versions of UE Viewer with opening the textures, they're all black though it might be a problem with the European version.


* Zombie_03_Mesh.png (33.99 KB, 800x600 - viewed 110 times.)
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Gildor
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Re: [PS4] MediEvil
« Reply #2 on: August 09, 2020, 09:29 »

It might be a problem with UModel's settings, e.g. not specifying "PS4" platform in options.
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Err0
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Re: [PS4] MediEvil
« Reply #3 on: August 09, 2020, 22:58 »

Oh, that worked. Thank you, didn't realize that was the issue, haven't run into this issue before.


* Zombie_03_Mesh_02.png (127.25 KB, 800x600 - viewed 159 times.)
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Welupin
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Re: [PS4] MediEvil
« Reply #4 on: April 30, 2021, 14:32 »

How did you do it?
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Welupin
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Re: [PS4] MediEvil
« Reply #5 on: June 19, 2021, 16:19 »

I've downloaded the pkg files from Orbis Patches, but I've some issues from extracting the files and visualizing with UE model.
What should I do?
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spiritovod
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Re: [PS4] MediEvil
« Reply #6 on: June 19, 2021, 20:27 »

@Welupin: You can start with reading "How to extract paks from PS4 games" section from this topic. Anyway, here is not the right place to discuss those questions - it's better to ask them at PS4 communities. While for umodel itself, there shouldn't be any problem with the game.
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