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Author Topic: [UE4] Swordsman Love 2: Sword Song  (Read 1983 times)
spiritovod
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[UE4] Swordsman Love 2: Sword Song
« on: August 04, 2020, 22:14 »

Game: Swordsman Love 2: Sword Song (剑侠情缘2:剑歌行) - official site
UE4 version: 4.18
AES key: in the same place as usual (link)

Didn't test anything, since I don't have game files, but at least there is no need to look for engine version or aes key.
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Ehlyon
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Re: [UE4] Swordsman Love 2: Sword Song
« Reply #1 on: August 05, 2020, 00:27 »

Oh...? They used UE 4 for this one? How curious... they made toons of games with Unity  Shocked
I'm expecting too see many "exported" animations or models

Edit: Fast checked, Skeletal/Static Mesh and textures are working. Animations Nope.
« Last Edit: August 05, 2020, 03:52 by Ehlyon » Logged
liyanwei
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Re: [UE4] Swordsman Love 2: Sword Song
« Reply #2 on: August 05, 2020, 09:59 »

Display error when viewing model:

UnPackage::SerializeFName: pos=000005D3 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- FRawCurveTracks<< <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'AS_Npc004_04_ChuSheng_WuQi_L.AS_NPC_004_04_ChuSheng_WuQi_L', pos=5D3, ver=514/0 (unversioned), game=ue4.18 <- UObject::EndLoad <- LoadWholePackage: /Game/Resource/Character/Weapon/W003/Animation/AS_Npc004_04_ChuSheng_WuQi_L.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1373
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