March 29, 2024, 00:17
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: Maneater  (Read 853 times)
spiritovod
Global Moderator
Hero Member
*****
Posts: 1901


View Profile
« on: September 26, 2020, 22:30 »

Game: Maneater (EGS page / steam page)
UE4 version: 4.21/23 (old version) / 4.25 (current version)

Old version works fine - including meshes, textures and animations - with the latest umodel build (1387 at the moment).
Current version also works fine with the latest umodel build (1548 at the moment). Some materials are custom. Also, some animations are working properly only in "force mesh translation" retargeting mode, which can be switched with Ctrl+R.

Info for current version only:
Microsoft Store version is using "frozen index" pak format, unsupported by umodel. You need to extract assets first with official unrealpak tool from 4.25 engine - for example, you can grab it from this topic ("Alternative tools for paks" section).

Info for old version only:
The game is using weird approach - skeletal meshes and textures are 4.21 compatible, while static meshes are 4.23 compatible. So, if you want to load a static mesh, disable all options except "static mesh" on umodel startup, then open it as 4.23 asset, otherwise you'll get "Virtual textures are not supported" error, since umodel will try to load linked textures with different version. Not sure how it works from the engine side though, probably through custom modifications.


* Clipboard06.jpg (134.46 KB, 2545x1239 - viewed 297 times.)
« Last Edit: June 09, 2022, 14:22 by spiritovod » Logged
Krazze
Jr. Member
**
Posts: 40


View Profile
« Reply #1 on: September 27, 2020, 11:46 »

The static meshes were working for you?
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1901


View Profile
« Reply #2 on: September 27, 2020, 15:52 »

@Krazze: Sorry, I forgot to add that the game is using specific approach to assets version. First post updated.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1901


View Profile
« Reply #3 on: May 31, 2021, 20:46 »

First post updated, since recent game version was upgraded to newer UE version. It's still fully supported.
Logged
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS