Gildor's Forums

Author Topic: [UE4] Heroes of The Multiverse  (Read 408 times)
yuehen
Newbie
*
Posts: 24


View Profile
[UE4] Heroes of The Multiverse
« on: November 12, 2020, 08:52 »

Working : UE 4.25
SkeletonMesh : Unsupport
Animation : Ok
Texture : Ok
Mesh : OK
Key : 0x3AC1F6F06151E1BD81AF630EDB42608C00D0C52D0EF5B86528AC4FB08DB4CCC9
Link : https://www.taptap.com/app/147794


* Snipaste_2020-11-12_12-52-13.png (82.77 KB, 800x600 - viewed 52 times.)
« Last Edit: November 14, 2020, 11:02 by Gildor » Logged
watashi
Newbie
*
Posts: 14


View Profile
Re: Heroes of The Multiverse
« Reply #1 on: November 12, 2020, 09:34 »

please upload full pak Smiley
Logged
watashi
Newbie
*
Posts: 14


View Profile
Re: Heroes of The Multiverse
« Reply #2 on: November 12, 2020, 16:33 »

I already downloaded the app but I can't locate the files in bluestack .
Logged
temsame
Jr. Member
**
Posts: 41


View Profile
Re: Heroes of The Multiverse
« Reply #3 on: November 13, 2020, 22:25 »

just extract main.obb
Logged
watashi
Newbie
*
Posts: 14


View Profile
Re: Heroes of The Multiverse
« Reply #4 on: November 14, 2020, 03:09 »

I can't find the main.obb in bluestack
Logged
spiritovod
Sr. Member
****
Posts: 303


View Profile
Re: Heroes of The Multiverse
« Reply #5 on: November 14, 2020, 04:25 »

Direct link to apk with included obb cache: link

As for skeletal meshes, it seems like the similar issue as for latest mobile games with 4.24+.
Code:
ERROR: Memory: bad allocation size -612659008 bytes
appMalloc: size=-612659008 (total=0 Mbytes) <- FArray::Empty: -1754403261 x 64 <- TArray::Serialize: 0/0 <- FSkelMeshSection4::SerializeRenderItem <- TArray::Serialize: 1/11 <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize: 0/1 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SKM_BlackSharkBase.SKM_BlackSharkBase', pos=83F9A, ver=518/0 (unversioned), game=ue4.25 <- UObject::EndLoad <- LoadWholePackage: Game/Model/Character/BlackShark/Mesh/SKM_BlackSharkBase.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1437

Sample meshes: link
Logged
spiritovod
Sr. Member
****
Posts: 303


View Profile
Re: [UE4] Heroes of The Multiverse
« Reply #6 on: February 16, 2021, 04:05 »

Skeletal meshes with animations are supported with specific umodel build and respective override settings.


* Clipboard05.jpg (160.83 KB, 2544x1233 - viewed 28 times.)
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS