Game: Oceanhorn 2: Knights of the Lost Realm (
eshop page /
steam page)
UE4 version: 4.27 (latest version) / 4.23 (previous versions)
For latest version:All works fine - including meshes, textures and animations - with the latest official umodel build (1590 at the moment). For animations, which relies on Hero_Skeleton, you need to choose "force mesh translation" retargeting mode manually (Ctrl+R) or they will be completely broken.
For previous versions:Static meshes and textures works fine - with the latest umodel build. Skeletal meshes and animations works fine with specific umodel build (
link) - no special override is required, simply choose proper engine version. Note about retargeted animations from above is also applied here.