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Author Topic: [UE4] Gran Saga  (Read 783 times)
yuehen
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[UE4] Gran Saga
« on: December 21, 2020, 16:44 »

Working : UE 4.23 Or 4.24
SkeletonMesh : Unsupport
Animation : Ok
Texture : Ok
Static Mesh : OK
CBT key:0xF29147D76794CDC3646CD145FD50DEB5F09D41FD2D043E32E048A41CD949699E
PBT key:0x67AFE98CF0BD77A16C2B7072A0FDCADE3318792813DBEF32AD2752584C0EBB50
link:https://play.google.com/store/apps/details?id=com.npixel.GranSaga&referrer=af_tranid%3DNRWY2n_DJSRxgMCJOLYQBw%26shortlink%3D2cda6575%26pid%3Dhomepage%26c%3Dmain%26af_click_lookback%3D7d%26af_cost_value%3D0%26af_cost_currency%3DKRW%26af_dp%3Dgransaga%253A%252F%252F%26af_web_id%3D27ecc527-de56-4b44-8f13-63bca3331d98-o


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« Last Edit: January 25, 2021, 07:50 by yuehen » Logged
Ehlyon
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Re: GRAN SAGA CBT
« Reply #1 on: December 21, 2020, 17:06 »

Could someone upload the paks?
I'm getting Device incompatible with all my devices  Sad
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spiritovod
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Re: GRAN SAGA CBT
« Reply #2 on: December 21, 2020, 19:33 »

@Ehlyon: You can grab some obb from here.

The game is using 4.23 or 4.24, static meshes and textures are supported, skeletal meshes are not. I believe asian devs are started  to use some domestic UE4 fork for mobile games lately, so that's why skeletal meshes are not supported in umodel for a lot of asian games. 
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Ehlyon
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Re: GRAN SAGA CBT
« Reply #3 on: December 22, 2020, 00:29 »

@Ehlyon: You can grab some obb from here.

The game is using 4.23 or 4.24, static meshes and textures are supported, skeletal meshes are not. I believe asian devs are started  to use some domestic UE4 fork for mobile games lately, so that's why skeletal meshes are not supported in umodel for a lot of asian games. 

Thanks Spiritovod, a pity for the Skeletals, thought it was fully supported . Better than nothing tou
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zxhxy
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Re: [UE4] Gran Saga CBT
« Reply #4 on: December 22, 2020, 07:23 »

Is there any other way to extract a skeletal mesh?
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temsame
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Re: [UE4] Gran Saga CBT
« Reply #5 on: December 23, 2020, 01:25 »

gildor god save us!
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Drawing
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Re: [UE4] Gran Saga
« Reply #6 on: March 21, 2021, 03:04 »

Did anyone tried this game with spirit void modified umodel? If yes and it works could anyone provide latest data files?
The game requires android 8+ and as far I know there are no emulator with such system ...
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spiritovod
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Re: [UE4] Gran Saga
« Reply #7 on: March 21, 2021, 06:08 »

Apparently, I need to separate 4.23 from 4.24 in the specific build (the game is built with 4.23). It will be updated tomorrow after a few tests.

Update:  Skeletal meshes and animations are supported properly with specific umodel build and respective override settings.

Full initial OBT version can be grabbed from apkpure.


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« Last Edit: March 21, 2021, 17:12 by spiritovod » Logged
Drawing
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Re: [UE4] Gran Saga
« Reply #8 on: March 21, 2021, 14:15 »

Apparently, I need to separate 4.23 from 4.24 in the specific build (the game is built with 4.23). It will be updated tomorrow after a few teest...

Thanks for file Smiley .
Anyway latest client could be usefull also for your testing, in order not to test outdated files. So if anyone has latest client please upload it,  I will try to find it too
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spiritovod
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Re: [UE4] Gran Saga
« Reply #9 on: March 21, 2021, 17:22 »

@Drawing: If you'll combine initial version with latest from apkpure, you'll get most recent full version, because base files didn't change (as well as assets format). On mobile they're trying to supply separate paks as patches instead of reuploading the whole game with every update, for optimization reasons. On PC many multiplayer games with long-term support are trying to do the same.

Anyway, specific build is now updated to v3 with proper support for the game.

 
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Pinstripe
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Re: [UE4] Gran Saga
« Reply #10 on: March 23, 2021, 15:03 »

Could anyone share latest pak files? I'm not able to install it on BlueStack unfortunately.
Thanks!
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spiritovod
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Re: [UE4] Gran Saga
« Reply #11 on: March 23, 2021, 15:32 »

@Pinstripe: I've already provided link in my post above. All supplementary patches can be grabbed from around there as well. If you don't know how to unpack it, use 7zip.
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Pinstripe
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Re: [UE4] Gran Saga
« Reply #12 on: March 23, 2021, 19:35 »

@spiritovod Dumb question sorry, anyway i still have an error with skeletal mesh, everything else is extracted just well.

Could you please tell me what im doing wrong? If you can tell it from that error message
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spiritovod
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Re: [UE4] Gran Saga
« Reply #13 on: March 23, 2021, 22:03 »

@Pinstripe: Use proper override settings, in this case Unreal 4 -> Android games 4.23.
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