It seems OP forgot to check actual game files. For PC version things are quite different.
UE4 version: 4.23 (OBT)
All works fine - including meshes, textures and animations - with the latest umodel build (1487 at the moment). All materials for skeletal meshes are custom.
Also, even if that post was deleted, I'll answer it anyway:
Protected exe and custom encryption are two different things. In the first case, if you can run a game, in most cases you can somehow dump main binary from memory (and there is even instruction how to do it in my topic on rin forums), even for games like Valorant. In this particular case the game is using simple game guard protection, so it's enough to suspend game process before protection will load, dump the exe and use the finder on it. Here is sample of dumped exe (
link).
I hope this info will help in some other cases.