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Author Topic: PSK&PSKX Imports w/ Maya2020??  (Read 1162 times)
Pony_Phreak
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PSK&PSKX Imports w/ Maya2020??
« on: January 30, 2021, 22:40 »

Hello there!

I'm trying to import PSK & PSKX's into Maya2020 for a client's commission. I know Gildor has a 3ds Max importer;  but is there one for Maya? or another option for maya in general?  I'm sorry if this isn't the right place to ask- I've not been able to find anything on it, the client's getting impatient, and unfortunately buying both Maya AND 3d's max subscriptions isn't in the budget.

Any help or suggestions would be greatly appreciated
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Gildor
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Re: PSK&PSKX Imports w/ Maya2020??
« Reply #1 on: January 30, 2021, 22:46 »

Blender is the most budget option, I think it's used by most people here.
Regarding Maya, check the FAQ, it has a (probably outdated) link.
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Dreadfred
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Re: PSK&PSKX Imports w/ Maya2020??
« Reply #2 on: September 03, 2022, 21:47 »

https://github.com/Scobalula/pskMaya From Scobalula works with skeletal mesh and static mesh (no pskx, animation or materials)
Noesis http://www.richwhitehouse.com/index.php?content=inc_projects.php&showcat=Everything No pskx but glTF+animation and psk+psa also Blender.
None are as good as Gildors 3Ds Max script.
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