Gildor's Forums

Author Topic: [UE4] Odin Valhalla Rising  (Read 2140 times)
yuehen
Jr. Member
**
Posts: 70


View Profile
[UE4] Odin Valhalla Rising
« on: June 28, 2021, 05:14 »

AES Key:0x7949D1EF8E679E71AEB7526566CC072F0748E7C1109DD8C29813E1EDD16FF9BC
Use Specufic Umodel Build:https://www.gildor.org/smf/index.php/topic,7112.msg39240.html#msg39240
Version:4.23/4.24
SkeletonMesh:OK
StaticMesh:OK
Texture:OK
Animation:OK

Google Link:https://play.google.com/store/apps/details?id=com.kakaogames.odin
Apk Link : https://apkcombo.com/%EC%98%A4%EB%94%98-%EB%B0%9C%ED%95%A0%EB%9D%BC-%EB%9D%BC%EC%9D%B4%EC%A7%95/com.kakaogames.odin/

How to download and install Odin : Valhalla Rising
1.Download LD 64 bit https://www.ldplayer.net/blog/download-64-bit-android-emulator-for-64bit-required-games.html
2.Change LD64 to Korean language under the setting
3.Download ODIN apk file from QooApp https://androidapksfree.com/qooapp-qooapp/qooapp-latest-version-apk-download/
4.Install! Done!
Video Tutorials :https://www.youtube.com/watch?v=YJ2RWVN_bqk
« Last Edit: June 29, 2021, 06:54 by yuehen » Logged
cosmoscj
Newbie
*
Posts: 22


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #1 on: June 28, 2021, 11:53 »

Anyone can upload the pc data link?
Logged
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #2 on: June 28, 2021, 14:28 »

@yuehen: Please stop providing wrong info if you actually can't confirm it. It's not the first time you're doing it. This is 4.23/24 game, also you couldn't check skeletal meshes as they're not included in the preload, as well as animations.
You can use "not tested" or "unknown" for those parts you are not sure about.
Logged
yuehen
Jr. Member
**
Posts: 70


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #3 on: June 28, 2021, 14:48 »

@yuehen: Please stop providing wrong info if you actually can't confirm it. It's not the first time you're doing it. This is 4.23/24 game, also you couldn't check skeletal meshes as they're not included in the preload, as well as animations.
You can use "not tested" or "unknown" for those parts you are not sure about.

I'm sorry about this, I'll follow this in the future.
Logged
Brillix
Newbie
*
Posts: 24


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #4 on: June 29, 2021, 13:13 »

Can u easy upload the full paks?
Logged
Ehlyon
Full Member
***
Posts: 162



View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #5 on: June 29, 2021, 19:06 »

Here the single pak file.
Was kinda expecting something "more", if anything the textures are nice for the mobile version
Logged
temsame
Jr. Member
**
Posts: 79


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #6 on: June 29, 2021, 23:55 »

ahh good old OverHIT art team
Logged
cosmoscj
Newbie
*
Posts: 22


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #7 on: June 30, 2021, 22:14 »

Here the single pak file.
Was kinda expecting something "more", if anything the textures are nice for the mobile version
Can you upload the pc version?It's a little bit difficult to get the pc version...Tks
Logged
HexByte
Newbie
*
Posts: 1


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #8 on: July 01, 2021, 14:55 »

provide ODIN PC full client ver data
most of the data is contained in the ProjectLH-WindowsNoEditor.pak file in Patches folder
someone check the data contained in it?

https://mega.nz/file/BZw22Yoa#DbGXSrjr3z4mbiYoIMnLiLTUJB12n3liPjlL5LuNiwk
Logged
cosmoscj
Newbie
*
Posts: 22


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #9 on: July 01, 2021, 21:18 »

Here the single pak file.
Was kinda expecting something "more", if anything the textures are nice for the mobile version
Do you mean the pc version is the same with mobile version?
The texture are the same?
Logged
DisOut
Newbie
*
Posts: 6


View Profile
Re: [UE4] Odin Valhalla Rising
« Reply #10 on: October 02, 2022, 09:40 »

0x05490D0960D92358DBB058258075491005098D790FCF88B4676170D2BF822B39

The key from the first post does not work, this one does
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS