Gildor's Forums

Author Topic: Tiny Metal Full Metal Rumble  (Read 1449 times)
Machow8
Newbie
*
Posts: 4


View Profile
Tiny Metal Full Metal Rumble
« on: August 13, 2021, 16:11 »

It's a turn-based strategy game, heavily based on Advance Wars. It can be purchased here: https://store.steampowered.com/app/1102100/TINY_METAL_FULL_METAL_RUMBLE/

Used unreal engine version: 4.26.0.1;

Umodel version used: v1570, 11 August, 2021 - 7:03pm (GMT-3);

Umodel (32/64 bits) is able to extract content from 'engine', 'milk' and 'plugins' folders, but when it tryes to extract content from a folder named 'game' it gives the following error:

"assertion failed: !isUnicode

Call stack:

UnPackage::LoadNameTableIoStore <- UnPackage::LoadPackageIoStore <- UnPackage::UnPackage: /Game/Assets/Audio/UnitDialog/English/FMR/Nathan_English/EN_Nathan$_WhenAmbushed_002.uasset, ver=522/0, game=ue4.26 <- UnPackage::LoadPackage(info): /Game/Assets/Audio/UnitDialog/English/FMR/Nathan_English/EN_Nathan$_WhenAmbushed_002.uasset <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1570"

Everything is setup as the following: http://prntscr.com/1nygb3b

If needed, i can give all games files in order to fix anything, via private messages;

I believe all info given here is enough, but if even more info is needed, lemme know;

I searched before and i didn't find any thread about this game, so, this is the first one about it;

I hope for the best about this issue being solved;

Thanks, bro.
« Last Edit: August 14, 2021, 14:43 by Machow8 » Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2984


View Profile
Re: Tiny Metal Full Metal Rumble
« Reply #1 on: August 14, 2021, 03:09 »

@Machow8: Use this build, it should work with separate assets, but some batch operations (like folders export or find animations) may be broken anyway.

Aside from the unicode issue, game works fine with the latest umodel build (1570 at the moment), including meshes, textures and animations. A lot of materials are custom.
Logged
Machow8
Newbie
*
Posts: 4


View Profile
Re: Tiny Metal Full Metal Rumble
« Reply #2 on: August 14, 2021, 16:26 »

@Machow8: Use this build, it should work with separate assets, but some batch operations (like folders export or find animations) may be broken anyway.

Aside from the unicode issue, game works fine with the latest umodel build (1570 at the moment), including meshes, textures and animations. A lot of materials are custom.

I was already using that v1570 of umodel (added that detail in first comment here) and that issue showed up, but..

That unicode version of umodel made the work, thx for that!
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS