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Author Topic: [UE4] Life Makeover  (Read 5587 times)
spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #30 on: February 03, 2023, 17:06 »

@monykha: I can only suggest to read this topic and all linked in it posts carefully. On the provided screenshots there are only materials assets, you can't get anything useful from them only. Also, noesis is out of scope of this forum.
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Major Praline
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #31 on: April 13, 2023, 02:47 »

Greetings.

Tried ripping latest update but hit several different errors.
First error and probably the most important one is unpacking the smaller models.png archive containing the newer assets.
Code:
-------------------
*EXCEPTION HANDLER*
-------------------
An error or crash occurred:

*EH* ExceptionCode      c0000005 access violation
*EH* ExceptionFlags     00000000
*EH* ExceptionAddress   00754001
                        00700000 + 00054001 quickbms_4gb_files.exe
*EH* NumberParameters   00000002
*EH*                    00000001
*EH*                    145AE000

Last script line before the error or that produced the error:
  95  clog MEMORY_FILE2 Offset ZipSize UnzipSize

- OFFSET       0x0000000000327376
- ZSIZE        0x0000000000012978
- SIZE         0x000000000002bff7
  coverage file 0    13%   9739093    73390118   . offset 0000000000339cee
  coverage file -1    0%   142240     18889080   . offset 0000000000022ba0
  coverage file -2    0%   0          704503     . offset 0000000000080000

This error pops up trying to read newer files, probably because of the unpacking error from the second model.png archive.
Code:
Unable to read 1 bytes at pos=0x989
FFileReader::Serialize: File=mi_female_skirts_0214_equip13.uasset <- FArchive::ByteOrderSerialize <- UnPackage::SerializeFName: pos=00000989 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- LoadObject: MaterialInstanceConstant'mi_female_skirts_0214_equip13.MI_Female_Skirts_0214_Equip13', pos=989, ver=517/0 (unversioned), game=life <- UObject::EndLoad <- LoadWholePackage: characters/players/female/skirts/female_skirts_0214/female_skirts_0214.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1544 based fix3

Using the lastest scripts and umodel built, update before the last one was fine.
Probably a security update got added as well?

If any info needed, just hit me up.
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spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #32 on: April 14, 2023, 05:24 »

@Major Praline: If there is more than one archive with the same name, you need to merge them first and then extract with script for PC versions (available here). And the mentioned umodel error is produced due to incorrectly extracted files / incomplete files set. Though I can't confirm anything, since game version shipped through official com site can be still extracted with default script.
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Major Praline
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #33 on: April 15, 2023, 20:21 »

@Major Praline: If there is more than one archive with the same name, you need to merge them first and then extract with script for PC versions (available here). And the mentioned umodel error is produced due to incorrectly extracted files / incomplete files set. Though I can't confirm anything, since game version shipped through official com site can be still extracted with default script.

I tried merging them doing
Code:
copy /b models.png + smallmodels.png merged.png
And used the script that is not for the PC version. I'm still running through the later error:
Code:
Unable to read 1 bytes at pos=0x989
FFileReader::Serialize: File=mi_female_skirts_0214_equip13.uasset <- FArchive::ByteOrderSerialize <- UnPackage::SerializeFName: pos=00000989 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- LoadObject: MaterialInstanceConstant'mi_female_skirts_0214_equip13.MI_Female_Skirts_0214_Equip13', pos=989, ver=517/0 (unversioned), game=life <- UObject::EndLoad <- LoadWholePackage: characters/players/female/skirts/female_skirts_0214/female_skirts_0214.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1544 based fix3
Although unpacking was indeed fine.

Using the script for PC is pretty much doing the opposite, some of the newer files get accessible but most older files are triggering the error.
Some files are also not accessible at all.
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spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #34 on: April 15, 2023, 21:58 »

@Major Praline: Those has different names, only archives with exactly the same names may require merging before extraction. Most likely you're missing some archive(s), which can be stored somewhere else on device, or you didn't merge extracted files properly, or both.
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Major Praline
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #35 on: April 20, 2023, 17:44 »

only archives with exactly the same names may require merging before extraction
Those actually have the same name, I just renamed them to fit them in the same folder.
Although they were extractable without merging until now.

or you didn't merge extracted files properly, or both.
As I couldn't find any other file and PNGs are now not extractable without merging them, I'm tempted to say that might be my issue although I'm not sure why merging through cmd would give this error. I also find weird the mobile script and PC script are giving different results with the same merged file.
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wagzak
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #36 on: May 27, 2023, 00:46 »

DAT files are not extractable anymore:

- signature of 4 bytes at offset 0x000000000315175d doesn't match the one
  expected by the script:

  this one: "���"
  8d 8f 81 01                                       ....

  expected: "X�Z"
  58 af 5a 00                                       X.Z.

- 130 files found in 4 seconds
  coverage file 0     0%   7789       14384820   . offset 000000000000269d
  coverage file 1     2%   51712938   2147154025 . offset 0000000003151761
  coverage file -1  100%   35991      35991      . offset 0000000000008c97

Almost nothing extracted, is it possible to have a fix for this?
Thank you.
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spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #37 on: May 28, 2023, 05:46 »

Since they've removed sideloading and region restrictions, it's now possible to download the whole game. I've checked playmarket version and everything works fine with existing scripts and specific build, considering assets related things mentioned in the post with that build.

Base apk contains around 2.2GB of pngs, full download after launch would be around 9.6GB of dat files, and everything extracted and then combined would be around 19.5GB - but those are still not enough, as some assets will be downloaded afterward in the game process anyway. Expect at least this much of data to reduce the chances of possible issues.
« Last Edit: September 11, 2023, 19:29 by spiritovod » Logged
wagzak
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #38 on: May 28, 2023, 16:52 »

I think there's a misunderstanding, they did not remove region restriction. The version you got on the Play store is the global version of the game which has way less assets available than the Chinese/Malaysian version.

Thus not really interesting to rip from.

There is a sample of one of the DAT files, (which are the files downloaded after the game process) before latest patch scripts were working, now they are not: https://mega.nz/file/jkkBVJiJ#KBIb5ypw0g0wYO26RCIdSnRvkFVBTUJepr1hZUl0C4A

Hope this clarifies everything.
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spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #39 on: May 28, 2023, 19:46 »

@wagzak: There are two versions available in playmarket, "seareal" (global) and "sea" (chinese), both can be sideloaded with in-game downloads. I've checked chinese one. The file you've provided has exactly the same format as all other games from this developer - probably it got somehow corrupted while installing latest updates, as you're downloading separate chunks, which are combined into respective dat files and they're treated as one continuous archive by the index. I can only suggest to remove the game completely and re-download everything.
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sfefe
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #40 on: September 10, 2023, 09:56 »

@wagzak: There are two versions available in playmarket, "seareal" (global) and "sea" (chinese), both can be sideloaded with in-game downloads. I've checked chinese one. The file you've provided has exactly the same format as all other games from this developer - probably it got somehow corrupted while installing latest updates, as you're downloading separate chunks, which are combined into respective dat files and they're treated as one continuous archive by the index. I can only suggest to remove the game completely and re-download everything.
Hello, I use the method in this post to deal with PC games (which only appeared this month) and always have an extraction failure problem, accompanied by umodel crashing. I tried it many times and basically, every extraction of assets gives me this error


* 1694325333678.png (104.26 KB, 663x291 - viewed 53 times.)
« Last Edit: September 10, 2023, 10:00 by sfefe » Logged
spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #41 on: September 11, 2023, 19:00 »

@sfefe: The problem is that the build is still backward compatible with old game versions through a single override -_-
I've updated specific build, it should work with most assets from various Life Makeover versions, though PC version is region locked (there is no global version of it yet) and I could only test assets from initial download there.

I should note that initial download for currently available PC version of Life Makeover doesn't contain complete set of files for included assets, unlike for example PC version of Dragon Raja. It means you'll still get an error trying to open some of extracted assets due to missing corresponding files, if only initial preload is downloaded and extracted. See my posts above for better understanding of minimum game size.
« Last Edit: September 12, 2023, 15:04 by spiritovod » Logged
NachoNeko
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #42 on: September 13, 2023, 21:17 »

Hi, I'm using "umodel_dragon_raja_v7" and it says SDL2.dll was not found, but I'm using other umodels and nothing happens!
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spiritovod
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #43 on: September 14, 2023, 16:45 »

@NachoNeko: Check this post. I've also added this reference to base post with specific build.
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love456352
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Re: [UE4]Glamorous Secrets / 以闪亮之名
« Reply #44 on: October 13, 2023, 21:49 »

Hello, I want to try to analyze the resources of this game. Are there any specific steps?
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