Hi everyone,
I am in the project to try to launch a private server/offline version of the online game Blue Protocol. Last CBT conducted for the game was in end 2020. I already have game file, extracted the pak files with the key and did a bit of HTTP tricks with a basic software like fiddler to bypass some steps in the game, but unfortunately the login page is not showing. I saw with Fiddler that there is a lot of request from the game clients during the loading phase regarding waepons/characteristics/armors/class etc, but the servers doesn't seem to response correctly (502), I guess it was turn off or something like that.
Regarding my logging issues is trying to request something to pass to the login phase.
If someone have any clues how to move forward with that or have some packets traced during the CBT phase (that could help me to understand how the data are packed)?