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Author Topic: [UE4] Wuthering Waves  (Read 4370 times)
spiritovod
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[UE4] Wuthering Waves
« on: July 02, 2022, 16:19 »

Game: Wuthering Waves (official site)
UE4 version: 4.26
AES key: in the same place as usual (link)

Static meshes and textures works fine with the latest umodel build (1587 at the moment). For skeletal meshes and animations use specific build from this topic with game specific override option. Though there are not much actual textures in the game, most graphics is based on simple colors, complex materials and shaders (you can use Ctrl+G for more convenient previewing in some cases).


* Clipboard02.jpg (100.54 KB, 2548x1229 - viewed 1177 times.)
« Last Edit: February 21, 2024, 17:45 by spiritovod » Logged
OVERLINK
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Re: [UE4] Wuthering Waves
« Reply #1 on: July 02, 2022, 22:33 »

Where can you download the game?
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yuehen
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Re: [UE4] Wuthering Waves
« Reply #2 on: July 03, 2022, 11:54 »

download Link:http://package-mc.kurogame.com/20220701/WutheringWaves_0.1.0.zip
Android Link:http://package-mc.kurogame.com/20220701/WutheringWaves_0.1.0.apk
« Last Edit: July 03, 2022, 17:53 by yuehen » Logged
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Re: [UE4] Wuthering Waves
« Reply #3 on: July 04, 2022, 03:03 »

What should I do if this error message appears when opening some models, and then the program crashes?


* Снимок экрана 2022-07-04 020103.png (18.3 KB, 530x230 - viewed 184 times.)
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yuehen
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Re: [UE4] Wuthering Waves
« Reply #4 on: July 04, 2022, 06:28 »

the PC side has no problem using a specific build, the Android version will report this error.
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spiritovod
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Re: [UE4] Wuthering Waves
« Reply #5 on: July 04, 2022, 16:10 »

@yuehen: Android version is not much different from PC one and it also works fine with the specific build, mentioned in the first post. I just checked it and couldn't find any error. Just make sure you're using specific build from july 2 or newer.
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yymikummgrx
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Re: [UE4] Wuthering Waves
« Reply #6 on: July 05, 2022, 06:23 »

I tried to export with morphs but failed.Shall anyone help me with it?
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yuehen
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Re: [UE4] Wuthering Waves
« Reply #7 on: July 05, 2022, 07:51 »

@spiritovod thank you for your answer I used the wrong version
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OVERLINK
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Re: [UE4] Wuthering Waves
« Reply #8 on: July 06, 2022, 01:43 »

I'm using the specific version 1587 but the error still keeps popping up when I try to open the boss model for example
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spiritovod
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Re: [UE4] Wuthering Waves
« Reply #9 on: July 06, 2022, 15:46 »

@yymikummgrx: Previously there was separate build with support for morphs export, but now you can use latest specific build, mentioned in the first post, it can export morphs (only to gltf at the moment). This is an additional option in export window and command-line parameters.

@OVERLINK: Just read the first post carefully, it's all explained there.

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NHWFF
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Re: [UE4] Wuthering Waves
« Reply #10 on: July 12, 2022, 11:01 »

Unzip failed, what software did you use to unzip[/img]Most of the character animations cannot be loaded


* 44U}WQAQK{0GJ3@I`DY@%MW.png (59.69 KB, 604x583 - viewed 353 times.)
« Last Edit: July 13, 2022, 02:56 by NHWFF » Logged
yuehen
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Re: [UE4] Wuthering Waves
« Reply #11 on: April 19, 2023, 15:01 »

apk link:http://z1b.cc/v-FFpa8
pc link:https://i3z.cc/v-6Y3ks
Key:0x3CD6493EFB7AE59DC3452D0F9CFF44D2CAD4BDC1FBA00DF7CC4FA4707A81AD75
Skeleton models & animations can't be exported, can you fix it?
« Last Edit: April 21, 2023, 04:42 by yuehen » Logged
spiritovod
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Re: [UE4] Wuthering Waves
« Reply #12 on: April 19, 2023, 18:32 »

Specific build mentioned in the first post is updated with support for latest beta version, you need to use game specific override. It's a quick fix though, so some things may not work as expected, but at least it shouldn't crash.

Note that the current game launcher is flawed and some of downloaded packages may be corrupted even if the launcher says otherwise.
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yuehen
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Re: [UE4] Wuthering Waves
« Reply #13 on: April 20, 2023, 04:44 »

okay thank you so much
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hanxia
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Re: [UE4] Wuthering Waves
« Reply #14 on: May 06, 2023, 14:24 »

apk link:http://z1b.cc/v-FFpa8
pc link:https://i3z.cc/v-6Y3ks
Key:0x3CD6493EFB7AE59DC3452D0F9CFF44D2CAD4BDC1FBA00DF7CC4FA4707A81AD75
Skeleton models & animations can't be exported, can you fix it?
I can't as well,do you fix it already?
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