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Re: [UE4] Wuthering Waves
« Reply #15 on: July 01, 2023, 23:56 » |
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anyone here managed to extract model i managed to get the uasset , uexp , bulk , I can load textures but models just don't load i tried everything possible.....
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Re: [UE4] Wuthering Waves
« Reply #16 on: July 03, 2023, 14:40 » |
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Considering that 0.7.0 version is latest one at the moment, first post is still valid and everything should work fine with specific build mentioned there. Also, here is launcher for PC version, since link from previous page doesn't work anymore: link
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Re: [UE4] Wuthering Waves
« Reply #17 on: July 03, 2023, 15:29 » |
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I managed to extract the models using 1579 build 2023 material , but can't extract animation . i tired the other version of UE viewer nothing worked only this version worked...  P.S. using psk does extract everything even animation , gltf doesn't extract animation , i so dumb ...
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« Last Edit: July 03, 2023, 15:36 by Cowpie »
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Re: [UE4] Wuthering Waves
« Reply #18 on: July 03, 2023, 23:06 » |
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@Cowpie: You can export animations to gltf format as well, they would be in the same file with mesh, while for psk format animations are stored separately in psa file. For example, in blender animations from gltf format are available as NLA tracks.
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Re: [UE4] Wuthering Waves
« Reply #19 on: October 11, 2023, 22:40 » |
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Re: [UE4] Wuthering Waves
« Reply #20 on: October 20, 2023, 19:21 » |
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Does anyone have version 0.1.0 and can upload the complete version including the executables? I really need it for some tests
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Re: [UE4] Wuthering Waves
« Reply #21 on: November 06, 2023, 06:19 » |
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Considering that 0.7.0 version is latest one at the moment, first post is still valid and everything should work fine with specific build mentioned there. Also, here is launcher for PC version, since link from previous page doesn't work anymore: link Dude thank you for this!
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Re: [UE4] Wuthering Waves
« Reply #22 on: February 19, 2024, 20:01 » |
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Will anyone share the CBT2 link?
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I have the simplest tastes. I am always satisfied with the best. Oscar Wilde
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Re: [UE4] Wuthering Waves
« Reply #23 on: February 20, 2024, 23:33 » |
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Re: [UE4] Wuthering Waves
« Reply #24 on: February 21, 2024, 00:03 » |
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 Facing this error when trying to extract model using the build mentioned in the post. Files are CBT2
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Re: [UE4] Wuthering Waves
« Reply #25 on: February 21, 2024, 07:06 » |
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I have the simplest tastes. I am always satisfied with the best. Oscar Wilde
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Re: [UE4] Wuthering Waves
« Reply #26 on: February 21, 2024, 08:06 » |
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Facing this error when trying to extract model using the build mentioned in the post. Files are CBT2
All work 
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I have the simplest tastes. I am always satisfied with the best. Oscar Wilde
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Re: [UE4] Wuthering Waves
« Reply #27 on: February 21, 2024, 11:28 » |
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.pak5 is not accessible with the key provided, does anyone know a way around it? 
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Re: [UE4] Wuthering Waves
« Reply #28 on: February 21, 2024, 13:06 » |
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.pak5 is not accessible with the key provided, does anyone know a way around it?  You apparently have corrupted files, so I recommend downloading the game
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I have the simplest tastes. I am always satisfied with the best. Oscar Wilde
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Re: [UE4] Wuthering Waves
« Reply #29 on: February 21, 2024, 19:29 » |
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@dipanjanc33: You need to use game specific override (with the game name) instead of generic engine version.
@happyloaf903: There shouldn't be issues with latest launcher, it seems they've finally improved integrity checks. But pakchunk5 is using different key, obtained from game server at runtime. Previously it was not possible to look into this issue due to disabled services. Anyway, encryption related things doesn't belong to the topic or forum in general.
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