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Author Topic: [UE5] Zhu Xian World  (Read 24508 times)
spiritovod
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Re: [UE5] Zhu Xian World
« Reply #45 on: July 25, 2025, 22:52 »

@yc46525qq: Nothing is lost upon export in this case. It's just you need to learn how materials works in general. You can see materials properties in umodel by pressing "M" in the viewer and clicking on respective material name - those properties are also available in separate prop txt files upon export. ActorX importer supports basic materials layouts for 3ds Max via "mat" files, but in most cases it's up to the user to recreate materials manually in third party tools according to their properties and exported textures (if possible, considering additional shaders and other things). Like it was already said above, it's out of scope of umodel, it's better to address related questions to respective communities.

It's worth to note that issues with textures reported by catYYmao should be fixed for a while (more info here). And regarding the issue reported by kusapaer, export of native UEBA audio is supported in latest builds as well (more info here).
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yc46525qq
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Re: [UE5] Zhu Xian World
« Reply #46 on: July 26, 2025, 09:06 »

Thank you for your reply. You are my hero. I did it. grin
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fongmo
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Re: [UE5] Zhu Xian World
« Reply #47 on: June 02, 2026, 15:17 »

Hello, I was wondering if anyone has encountered a similar situation before? How can this be resolved? It seems that some models can be viewed and exported normally, while others appear to have been obfuscated. Any advice would be greatly appreciated. Thank you!


* 屏幕截图 2026-06-02 191632.png (228.16 KB, 1206x609 - viewed 33 times.)
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spiritovod
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Re: [UE5] Zhu Xian World
« Reply #48 on: June 03, 2026, 01:40 »

@fongmo: I can't reproduce the issue with latest game version. It's possible that you have light version installed (can be selected in the launcher), where only header part of some assets is present, while bulk data is downloaded at runtime while you're playing. Trying to open such incomplete assets will lead to issues similar to the one from your error.
« Last Edit: June 03, 2026, 01:42 by spiritovod » Logged
fongmo
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Re: [UE5] Zhu Xian World
« Reply #49 on: June 04, 2026, 17:02 »

@fongmo: I can't reproduce the issue with latest game version. It's possible that you have light version installed (can be selected in the launcher), where only header part of some assets is present, while bulk data is downloaded at runtime while you're playing. Trying to open such incomplete assets will lead to issues similar to the one from your error.
I truly didn’t realize where the problem stemmed from at all. I had installed the lightweight version previously, and after switching to the standard edition just now, the problem no longer occurs, with all model assets loading smoothly.
Incidentally, an error appeared when I accidentally clicked a map asset, which I assume is normal.
I’m extremely thankful for your kind assistance! This issue has been bothering me for quite some time, and I really appreciate you taking your valuable time to reply to my message.
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spiritovod
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Re: [UE5] Zhu Xian World
« Reply #50 on: June 04, 2026, 20:11 »

@fongmo: If you have issues/crashes with other assets, you can report them as well. I can take a look if it can be fixed or it's related to some general build limitations.
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