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Author Topic: [UE4] Star Wars: Hunters  (Read 542 times)
spiritovod
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[UE4] Star Wars: Hunters
« on: December 24, 2022, 19:28 »

Game: Star Wars: Hunters (playmarket page)
UE4 version: 4.25

Static meshes and textures works fine with the latest umodel build (1589 at the moment). For skeletal meshes and animations use specific build from this topic with game specific override option.

Update: Current versions of the game are using frozen index package format, which is unsupported by umodel, and you need to extract assets first with native unrealpak tool, available in "alternative tools" section here (the one with oodle support). Recommended specific build has also changed, since the game is using ACL animations now.


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« Last Edit: September 23, 2024, 20:30 by spiritovod » Logged
1803537036
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Re: [UE4] Star Wars: Hunters
« Reply #1 on: January 12, 2023, 18:24 »

Can you provide the key? Cs website does not have this key
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spiritovod
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Re: [UE4] Star Wars: Hunters
« Reply #2 on: January 13, 2023, 05:46 »

@1803537036: The latest available game version is not encrypted. If you have any other versions, which are actually encrypted, feel free to request key at rin forums, just don't forget to read the first post there and provide required files.
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mrafs
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Re: [UE4] Star Wars: Hunters
« Reply #3 on: September 23, 2024, 16:31 »

How to work on its' "frozen index" issue?
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spiritovod
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Re: [UE4] Star Wars: Hunters
« Reply #4 on: September 23, 2024, 20:32 »

@mrafs: I've updated the first post with relevant info about current game versions.
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