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Author Topic: Wayfinder  (Read 3433 times)
spiritovod
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Wayfinder
« on: January 26, 2023, 23:13 »

Game: Wayfinder (steam page)
UE4 version: 4.27

Almost all works fine - including meshes, textures and animations - with latest umodel build (1589 at the moment). Only master materials are not supported. You can use this specific build (link, updated) for them, all supported assets should work with it.


* Clipboard01.jpg (109.37 KB, 2548x1238 - viewed 1135 times.)

* Clipboard02.jpg (144.89 KB, 2551x1233 - viewed 620 times.)
« Last Edit: November 07, 2025, 16:23 by spiritovod » Logged
spiritovod
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Re: Wayfinder
« Reply #1 on: November 07, 2025, 16:34 »

I've updated specific build mentioned in the first post to more recent base, but essentially nothing has changed in terms of compatibility. Note that most generic animations for playable characters are retargeted via master skeleton, you can read brief explanation how it can be used in this topic (you can use "med_base" as base mesh or "ProportionMesh" where present).
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