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Author Topic: The Lord of the Rings: Gollum  (Read 340 times)
spiritovod
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« on: May 26, 2023, 06:27 »

Game: The Lord of the Rings: Gollum (steam page)
UE4 version: 4.27

Use specific build from this topic with game specific override option.

Note that general animations (not big ones for cutscenes) are retargeted through Skel_Bipad skeleton - the only mesh which is using it directly is the one shown on the first screenshot, for the rest of meshes you may combine (tag) them with SK_Bipad mesh to preview and export general animations.


* Clipboard01.jpg (98.42 KB, 2551x1234 - viewed 138 times.)

* Clipboard02.jpg (115.41 KB, 2551x1244 - viewed 116 times.)
« Last Edit: May 26, 2023, 19:31 by spiritovod » Logged
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