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Author Topic: Lies of P  (Read 8963 times)
JimCollin
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Lies of P
« on: June 09, 2023, 09:46 »

Game: Lies of P (steam)
UE4 version: 4.27
AES key: in the same place as usual (link)



* SharedScreenshot.jpg (78.68 KB, 1129x884 - viewed 1435 times.)
« Last Edit: June 07, 2025, 21:39 by spiritovod » Logged
HelioZorg
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Re: Lies of P Demo
« Reply #1 on: June 09, 2023, 11:50 »

When I try to export any animation, an error occurs.

Quote
FPakFile::Seek: file=/Game/ArtAsset/CH/PC/Pino/Animset/BareHand/Action/AS_Pino_B_Dash_Focus_B.uexp <- CTypeInfo::SerializeUnversionedProperties4: Type=UAnimSequence4 <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'AS_Pino_B_Dash_Focus_B.AS_Pino_B_Dash_Focus_B', pos=1AFE, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/ArtAsset/CH/PC/Pino/Animset/BareHand/Action/AS_Pino_B_Dash_Focus_B.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based

Some models also cause an error.

Quote
Unversioned properties problem
UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: DestructibleMesh'SM_Interior_Box_07_DM.SM_Interior_Box_07_DM', pos=FE7, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/ArtAsset/ENV/Prop/Common/Interior/SM_Interior_Box_07_DM.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc


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JimCollin
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Re: Lies of P Demo
« Reply #2 on: June 09, 2023, 12:29 »

When I try to export any animation, an error occurs.

Quote
FPakFile::Seek: file=/Game/ArtAsset/CH/PC/Pino/Animset/BareHand/Action/AS_Pino_B_Dash_Focus_B.uexp <- CTypeInfo::SerializeUnversionedProperties4: Type=UAnimSequence4 <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'AS_Pino_B_Dash_Focus_B.AS_Pino_B_Dash_Focus_B', pos=1AFE, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/ArtAsset/CH/PC/Pino/Animset/BareHand/Action/AS_Pino_B_Dash_Focus_B.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based

Some models also cause an error.

Quote
Unversioned properties problem
UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: DestructibleMesh'SM_Interior_Box_07_DM.SM_Interior_Box_07_DM', pos=FE7, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/ArtAsset/ENV/Prop/Common/Interior/SM_Interior_Box_07_DM.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc



Yes, we need to wait for Spiritovod to fix it
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spiritovod
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Re: Lies of P Demo
« Reply #3 on: June 11, 2023, 01:24 »

Here is specific build for the game (link, updated) - you need to use game specific override for latest game version, or simply choose proper engine version for older ones. Animations and destructible meshes should work with it. If you're a newcomer, check this post before launching the build.

Update: Specific build is updated to support latest game version.


* Clipboard01.jpg (101.81 KB, 2552x1241 - viewed 1362 times.)
« Last Edit: June 07, 2025, 21:50 by spiritovod » Logged
JimCollin
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Re: Lies of P Demo
« Reply #4 on: June 11, 2023, 11:50 »

Here is specific build for the game (link) - no special override is required, simply choose proper engine version. Animations and destructible meshes should work with it. If you're a newcomer, check this post before launching the build.
Thank you so much! Smiley
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Parme
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Re: Lies of P
« Reply #5 on: June 07, 2025, 04:57 »

Hello, with new dlc release, i have this issue


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* Capture2.PNG (21.92 KB, 527x230 - viewed 785 times.)

* Capture.PNG (30.64 KB, 528x609 - viewed 749 times.)

* Capture.PNG (26.07 KB, 529x337 - viewed 752 times.)
« Last Edit: June 07, 2025, 05:40 by Parme » Logged
spiritovod
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Re: Lies of P
« Reply #6 on: June 07, 2025, 21:56 »

@Parme: Issues with static meshes and textures in newest versions should be fixed now in the updated build. Note that now you need to use game specific override for latest game version, while for older game versions simply choose generic engine version like before. I've updated base post with respective info.
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Parme
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Re: Lies of P
« Reply #7 on: June 08, 2025, 01:38 »

Great, thanks you very mush @spiritovod, all looks perfect
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decaymoss
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Re: Lies of P
« Reply #8 on: July 09, 2025, 07:41 »

Hi I am currently having problems with loading lies of p meshes, I tried doing the specific game version and the umodel lies of p v2 download and nothing is working for me. The only thing that will load is mega crunchy textures but nothing else, any help or input would be greatly appreciated


* image_2025-07-08_203721914.png (21.33 KB, 995x545 - viewed 728 times.)

* image_2025-07-08_204107025.png (21.36 KB, 661x380 - viewed 685 times.)
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spiritovod
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Re: Lies of P
« Reply #9 on: July 09, 2025, 15:55 »

@decaymoss: Like explained above, for latest versions you should choose game specific override (with the game name) instead of generic engine version at startup screen.
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