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Author Topic: [UE4] Duet Night Abyss  (Read 9192 times)
spiritovod
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[UE4] Duet Night Abyss
« on: March 27, 2024, 18:55 »

Game: Duet Night Abyss (official site / launcher / steam page)
UE4 version: 4.27
AES key: in the same place as usual (link)

All works fine - including meshes, textures and animations - with the latest official build (1590 at the moment). For better materials support and animations support in latest game versions use specific build from this topic with game specific override option.

For already extracted audio bank files you may use attached keyfile. Simply place it in the same folder with bank files before opening them via vgmstream (or foobar with vgmstream plugin).

Update: Since latest game versions are using ACL animations, support for the materials is moved to respective build and link to it is updated as well.

* .fsbkey (0.01 KB - downloaded 387 times.)

* Clipboard01.jpg (99.14 KB, 2550x1238 - viewed 38 times.)

* Clipboard02.jpg (122.78 KB, 2552x1248 - viewed 27 times.)
« Last Edit: October 06, 2026, 00:55 by spiritovod » Logged
mohamedjaad
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Re: [UE4] Duet Night Abyss
« Reply #1 on: April 06, 2024, 07:23 »

Sir, can you upload acl umodel build (1590) ?
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spiritovod
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Re: [UE4] Duet Night Abyss
« Reply #2 on: April 06, 2024, 17:31 »

@mohamedjaad: This game doesn't use acl animations, otherwise it would be mentioned in the first post. Please don't bump random topics if it's not related to the game.
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imbachoii
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Re: [UE4] Duet Night Abyss
« Reply #3 on: October 26, 2025, 10:11 »

Pre-download of this game is available now through their website and the files doesn't work anymore with said build. Can you look at this matter again? Thank you so much.
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spiritovod
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Re: [UE4] Duet Night Abyss
« Reply #4 on: October 26, 2025, 17:53 »

@imbachoii: They've only updated the key for release version, which can be guessed from respective warning in umodel logs. You can find updated key in the list now, though such issues should be addressed to the topic with keys.
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Kovace
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Re: [UE4] Duet Night Abyss
« Reply #5 on: October 05, 2026, 04:15 »

i know this post is old but i come in 2026 to this game and with special umodel have this problem
WARNING: AnimRetargetSources[BaihengNew_SM] has wrong bone count 3832 (should be 3818)WARNING: AnimRetargetSources[Maer_SM] has wrong bone count 3832 (should be 3818)WARNING: AnimRetargetSources[Xibi_SM] has wrong bone count 3832 (should be 3818)******** Loading object SkeletalMeshSocket'Biped_Skeleton.SkeletalMeshSocket_106' ********
*** AnimSequence Haier_Crouch_Stop_LU is not supported, use ACL build for it
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spiritovod
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Re: [UE4] Duet Night Abyss
« Reply #6 on: October 06, 2026, 01:03 »

@Kovace: Apparently recent game versions are using ACL animations. Support for materials is moved to the respective build and the link to it in the first post is updated accordingly.

Also, as a side effect of recent updates for the build, unicode names for material properties are not displayed correctly in the viewer, but exported properly to prop files.
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Kovace
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Re: [UE4] Duet Night Abyss
« Reply #7 on: October 06, 2026, 10:19 »

Thank you for responding so fast, you are awesome. i forget this exist and update my old acl_2. also hole cow with the special vr load only 44 animation in the char001 now with this load 888 animation, welp need space and reexport stuff. ty again man
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