AES key: in the same place as usual (
link)
The game is mostly supported with official umodel build, except for animations. For proper animations support use specific build from
this topic - no special override is required, simply choose proper engine version.
Also I've updated handling of Texture2DArray assets, since this game is using them a lot for buildings. Previously such assets couldn't be linked to materials in some cases and they didn't work for games with io store packages, it should be fixed now. It's implemented in all affected builds (including "materials" build and acl 2.1).