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Author Topic: [UE5] Infinity Nikki  (Read 33424 times)
spiritovod
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Re: [UE5] Infinity Nikki
« Reply #45 on: February 20, 2026, 00:57 »

@xyun: It should be fixed now in the updated build. If there will be other crashes in the latest game version, feel free to report them as well.
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spiritovod
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Re: [UE5] Infinity Nikki
« Reply #46 on: March 17, 2026, 22:30 »

@805557409: It's not the first game using multiple keys you're asking about. I can only suggest to read base posts for such topics carefully, as well as other linked there posts. And maybe not only the base post, but the rest of the topic too, as the same thing was already asked and aswered before.
« Last Edit: March 17, 2026, 22:37 by spiritovod » Logged
xyun
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Re: [UE5] Infinity Nikki
« Reply #47 on: April 01, 2026, 22:32 »

An error occurred while attempting to open the NPC folder.

ConvertLod: lod=1 <- USkeletalMesh4::ConvertMesh <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'NY0009_SkMesh.NY0009_SkMesh', pos=89EE1A, ver=529/0, game=nikki <- UObject::EndLoad <- LoadWholePackage: /X6Game/Content/Assets/Buildin/Character/NPC/NY0009/NY0009_SkMesh.uasset <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1579 based fix222
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spiritovod
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Re: [UE5] Infinity Nikki
« Reply #48 on: April 08, 2026, 21:51 »

@xyun: Thanks for reporting the issue, but I will not be able to look into it until around next week, when I get home.

Update: It should be fixed now in the updated build. The issue was caused by accidental downgrade in previous update. Also added explicit message for io store packages (utoc/ucas) if no valid key is provided for them, previously in some rare cases umodel could crash there.
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xyun
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Re: [UE5] Infinity Nikki
« Reply #49 on: May 31, 2026, 21:17 »

An error occurred while attempting to open the suit folder.


UnPackage::SerializeFName: pos=00002242 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'S0288AHC_SkMesh.S0288AHC_SkMesh', pos=2242, ver=529/0, game=nikki <- UObject::EndLoad <- LoadWholePackage: /X6Game/Content/Assets/Buildin/Suits/S0288/S0288AHC_SkMesh.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix222
« Last Edit: May 31, 2026, 21:18 by xyun » Logged
spiritovod
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Re: [UE5] Infinity Nikki
« Reply #50 on: May 31, 2026, 23:05 »

@xyun: According to the error, you're using outdated specific build, it was updated after your previous post (should be at least v10/fix236).
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xyun
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Re: [UE5] Infinity Nikki
« Reply #51 on: June 01, 2026, 09:12 »

Sorry, but I actually used the latest v10 version in advance, and it also reported an error. So I tried using the older v9 or v8 versions, but they also reported errors.


UnPackage::SerializeFName: pos=00002242 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'S0288AHC_SkMesh.S0288AHC_SkMesh', pos=2242, ver=529/0, game=nikki <- UObject::EndLoad <- LoadWholePackage: /X6Game/Content/Assets/Buildin/Suits/S0288/S0288AHC_SkMesh.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix236
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spiritovod
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Re: [UE5] Infinity Nikki
« Reply #52 on: June 01, 2026, 23:17 »

@xyun: Thanks, it should be fixed now. It was rather general issue, which could affect any game with versioned properties on UE5.4 and newer.

Support for the game is moved to more general build, base post is updated with related info. Legacy build, required for old CBT versions, is now provided separately.
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