Gildor's Forums

Author Topic: [UE4] Blade & Soul NEO  (Read 3765 times)
spiritovod
Global Moderator
Hero Member
*****
Posts: 2920


View Profile
[UE4] Blade & Soul NEO
« on: April 26, 2024, 23:43 »

Game: Blade & Soul NEO (steam / official site / official site (chinese))
UE4 version: 4.25
AES key: in the same place as usual (link)

All works fine - including meshes, textures and animations - with the latest umodel build (1590 at the moment). Though due to unicode names some materials can't be properly loaded.

P.S. Apparently it's a reworked version of Blade & Soul Complete.


* Clipboard01.jpg (127.52 KB, 2548x1242 - viewed 1167 times.)
« Last Edit: June 05, 2025, 03:26 by spiritovod » Logged
whattheF
Newbie
*
Posts: 19


View Profile
Re: [UE4] Blade & Soul NEO Classic
« Reply #1 on: April 27, 2024, 20:43 »

ask only sir this need korea number to download and isntal the game, in offcial no download link yet
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2920


View Profile
Re: [UE4] Blade & Soul NEO Classic
« Reply #2 on: April 28, 2024, 22:47 »

@whattheF: Currently there is chinese open beta, available via launcher from official site with login through QQ/wechat (with no regional restrictions or age verification).
Logged
gdtiti
Newbie
*
Posts: 4


View Profile
Re: [UE4] Blade & Soul NEO Classic
« Reply #3 on: April 29, 2024, 21:51 »

UnPackage::SerializeFName: pos=0000065C <- FObjectImport::Serialize <- UnPackage::LoadImportTable <- UnPackage::UnPackage: /bnsr/content/art/fx/02_source/02_mat/mat_cine/cinemat_smoke_v01_inst.uasset, ver=518/0, game=ue4.25 <- UnPackage::LoadPackage(info): /bnsr/content/art/fx/02_source/02_mat/mat_cine/cinemat_smoke_v01_inst.uasset <- ScanContent <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1628-djhaled
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2920


View Profile
Re: [UE4] Blade & Soul NEO Classic
« Reply #4 on: April 30, 2024, 23:23 »

@gdtiti: Simply use latest official build, like said in the first post.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2920


View Profile
Re: [UE4] Blade & Soul NEO Classic
« Reply #5 on: September 09, 2024, 13:59 »

Please address keys related questions to the topic with keys, not here. All such posts will be removed from this topic.
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS