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Author Topic: [UE4] Raven 2  (Read 15607 times)
spiritovod
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Re: [UE4] Raven 2
« Reply #15 on: June 16, 2025, 15:29 »

@wumoxh: I didn't check latest game version, but you should at least choose game specific override instead of generic engine version, like said in my post above.
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wumoxh
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Re: [UE4] Raven 2
« Reply #16 on: June 17, 2025, 03:02 »

After selecting the override for that specific game, everything works fine now.
Thanks for the reminder—I didn't notice it earlier.
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frank
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Re: [UE4] Raven 2
« Reply #17 on: June 26, 2025, 04:39 »

Hoping to extract the model and textures for the deathbringer but even though there is a characters/player/class/deathbringer folder there doesn't seem to be anything in there for that whereas the berserker folder has some berserker specific data.

I have tried build 1590 and the modified 1579 build where you can select Raven 2.  Seems strange there are animations for the character but no mesh and no textures.

Any help appreciated Smiley
« Last Edit: June 26, 2025, 04:46 by frank » Logged
spiritovod
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Re: [UE4] Raven 2
« Reply #18 on: June 28, 2025, 01:46 »

@frank: I'd recommend to view some tutorials about general umodel usage, starting from the one from tutorials section. A game can place assets in some strange paths or even completely unobvious ones. Usually it helps to perform full scan and then sort assets by required type and size in flat view mode, or simply use filter by name and sorting by size if assets are using sensible names.


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frank
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Re: [UE4] Raven 2
« Reply #19 on: July 02, 2025, 19:27 »

many thanks for the headsup, guess I'm too linear Smiley nice to see it there!
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