Game: Spectre Divide (
steam page)
UE4 version: 4.27
AES key: in the same place as usual (
link)
Use specific build from
this topic with game specific override. Most materials are custom. Animations are retargeted through SK_Human assets, you can see brief explanation how it can be used with skins in
this post.
The game is using custom encryption (except for alpha and some beta versions) and you need to extract assets first with respective quickbms script from specific scripts bundle. For more info read
sticked topic and
this post.
Update: Since the game is closed now, you can find some archived versions in
this topic.