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Author Topic: Mandragora - Whispers of the Witch Tree  (Read 2810 times)
pokguy
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Mandragora - Whispers of the Witch Tree
« on: April 21, 2025, 22:23 »

Game: Mandragora - Whispers of the Witch Tree (steam page)
UE version: 4.27
AES Key: 0xA7D502A296DEC38FB134E92DC6723425BA712F5708AAFA7BFA56A01DDC40E1B9

All seems Okay.

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Pinstripe
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Re: Mandragora - Whispers of the Witch Tree
« Reply #1 on: April 23, 2025, 11:01 »

Works great thank you for the tip!
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xiao_qu
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Re: Mandragora - Whispers of the Witch Tree
« Reply #2 on: September 14, 2026, 01:22 »

FPakFile::Serialize: file=/man/Content/Characters/Enemies/Bosses/Kezka/Animation/A_Kezka_Tpose.uexp <- FArchive::ByteOrderSerialize <- UAnimSequence4::SerializeCompressedData3 <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'A_Kezka_Tpose.A_Kezka_Tpose', pos=818D, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /man/Content/Characters/Enemies/Bosses/Kezka/Animation/A_Kezka_Tpose.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1590
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spiritovod
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Re: Mandragora - Whispers of the Witch Tree
« Reply #3 on: September 14, 2026, 05:16 »

For proper animation support in latest game versions you need to use specific umodel build from this topic, since the game is using ACL animations now.


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